- From: Chris Lilley <chris@w3.org>
- Date: Mon, 02 Aug 1999 01:44:59 +0200
- To: Flow Simulation <info@flosim.com>
- CC: "'www-svg@w3.org'" <www-svg@w3.org>
Flow Simulation wrote: > > I know SVG is intended as a 2D standard, and that > there are 3D XML proposals in existence. But has any > thought been given to allowing for the possibility that > SVG be extended to 3D at some point in the future? That is not a design requirement, no. Basically, to do a 3D grammar one looks at very different requirements and models different things from in 2D. Its not just a case of adding a third coordinate ;-) Its also noteworthy that there are very few, if any, 2D illustration packages that succesfully "went to 3D" and equally few that went from 3D to add a 2D mode. > Is the view that 3D is so far outside the scope of SVG that it will never > happen, Yes, pretty much > or is 3D part of the roadmap? It would be possible to use SVG as a vector texture format in some 3D grammar, if anyone cared to write it. -- Chris
Received on Sunday, 1 August 1999 19:45:04 UTC