- From: hhwolf76 <huizhouxxx@hotmail.com>
- Date: Sat, 24 Nov 2007 11:21:17 -0800 (PST)
- To: www-smil@w3.org
I just visited the www.w3.org, in the webpage http://www.w3.org/TR/2005/REC-SMIL2-20050107/extended-linking.html#adef-target There is statement like this Example 1 This examples shows the use of the target and accesskey attributes. The upper half of the display shows an image. If the user clicks on the image, a SMIL presentation is played in the lower half of the display. The same thing happens if the user hits the 'a' key. <smil xmlns="http://www.w3.org/2001/SMIL20/Language"> <head> <layout> <region id="source" height="50%"/> <region id="destination" top ="50%"/> </layout> </head> <body> xxx source.jpg </body> </smil> I have tried this attribute in my own SMIL file, and found it doesn't work. I am using RealPlayer V10.5 to running SMIL file. Can some one tell me why I can't use this attribute even the file is from w3.org? <here, xxx can be smil file, or img, or video> Thank you very much! -- View this message in context: http://www.nabble.com/Some-problem-in-using-SMIL2.0-Linking-Modules--a-Element--target-attribute-tf4867118.html#a13928038 Sent from the w3.org - www-smil mailing list archive at Nabble.com.
Received on Sunday, 25 November 2007 00:25:25 UTC