Yes, I have similar results.
And also:
an animated SVG which works fine in IE
doesn't refresh correcly in Mozilla and RealOne.
In all these cases, it's the SVG plug-in which displays the SVG, but the
result is different. I think the dialogue between the plug-in and the
application differs from one to another.
Jean-Claude Moissinac
Andrew Kirkpatrick wrote:
> Here's an example using SVG for captions in Realplayer with the Adobe SVG
> plugin. This plays correctly on my machine that still has Real8, but the
> SVG plugin that I installed for RealOne has a quirk. For each caption, if
> you move your mouse out of the caption region (no clicking required), the
> text moves into the correct position. If you don't do that, the text is
> moved and/or cut in half. Curious, don't you think?
>
> This won't work on Macs since there is no SVG plugin for RealOne on the Mac
> that I know of.
>
> http://ncam.wgbh.org/richmedia/media/svg_captions/elev_svg.smil
>
> AWK
>
> On 6/13/03 8:51 AM, "Robin Berjon" <robin.berjon@expway.fr> wrote:
>
>
>>Jean-Claude Moissinac wrote:
>>
>>>M Doshetty Seema-A16215 wrote:
>>>
>>>>For SMIL text formatting, I would like to use SVG font.
>>>>Can anybody tell how can I go about it.?
>>>
>>>For that, you have to use a SMIL player with a good SVG support.
>>>At this moment, RealOne doesn't work correctly for this purpose.
>>>Is there any other SMIL player with good SVG support?
>>
>>You /may/ be able to use the Adobe SVG Viewer to some extent. It ships with a
>>plugin for RealOne that allows one to insert SVG content in it.
>>
>>It mightn't allow you to style the text directly but you might be able to
>>intercept it and display it in an SVG area.
>>
>>It certainly would be nice if TT used SVG fonts.
>
>