RE: Looping a <seq>?

Well, here is an HTML example that you can run in IE, and it works, so
it would seem likely that it is a bug on the RealOne player...

 

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">

 

<html xmlns:t = "urn:schemas-microsoft-com:time" >

<head>

            <title>Sequence with repeat</title>

<style>

.time {   BEHAVIOR: url(#DEFAULT#TIME2)}

t\:* {      BEHAVIOR: url(#DEFAULT#TIME2)}

</style>

<body>

 

<t:par>

 

<t:seq repeatCount="indefinite">

<p class=time dur="2">

First Item - First sequence

</p>

<p class=time dur="1.5">

Second Item - First sequence

</p>

<p class=time dur="1">

Third Item - First sequence

</p>

</t:seq>

 

<t:seq>

<p class=time dur="2">

First Item - Second sequence

</p>

<p class=time dur="2">

Second Item - Second sequence

</p>

</t:seq>

 

</t:par>

 

</body>

 

-----Original Message-----
From: Peter Sheerin [mailto:pete@petesguide.com] 
Sent: Sunday, August 18, 2002 1:34 PM
To: www-smil@w3.org
Subject: Looping a <seq>?

 

I've SMIL 2 code like the following, but it doesn't repeat at all, when
played in RealOne on a Windows XP system. Is this a problem of me not
reading the specification correctly, or a problem of Real not
implementing it correctly?

 

Do the samples in the specs need to be enhanced?

 

<par>
  <seq repeatCount="indefinite">
  <img dur="1.0s" src="image1.jpg" region="pix_region" fill="auto"/>
  <img dur="3.0s" src="image2.jpg" region="pix_region" fill="auto"/>
  <img dur="1.0s" src="image3.gif" region="pix_region" fill="auto"/>
  </seq>

 

  <seq>
  <audio src="AudioFile1.rm" dur="7.5s" repeatCount="2"/>
  <audio src="AudioFile2t.rm" dur="19.0s"/>
  </seq>
 </par>

Received on Monday, 19 August 2002 21:47:10 UTC