- From: thierry michel <tmichel@w3.org>
- Date: Sat, 21 Oct 2000 12:34:54 +0200
- To: <www-smil@w3.org>
- Cc: "Eric Jan van Wordragen" <ericjan@oratrix.com>
----- Original Message ----- From: "Eric Jan van Wordragen" <ericjan@oratrix.com> To: <www-smil@w3.org> Sent: Friday, October 20, 2000 4:03 PM Subject: [Moderator Action] SMIL 2.0 Preview player available > GRiNS Player beta for SMIL 2.0 > Oratrix Releases GRiNS Player for SMIL 2.0 to Assist Specification > Evaluation > > Amsterdam, The Netherlands (September 21, 2000) - Oratrix Development BV, a > leading supplier of authoring tools for streaming media, this week announced > the availability of its GRiNS for SMIL 2.0 Player for download from > http://www.oratrix.com/GRiNS/SMIL-2.0/. The Player is being made available > to assist members of the World Wide Web Consortium (W3C) and other > interested parties who are evaluating the new SMIL 2.0 specification, which > went into Last Call status today. SMIL 2.0 has been under development since > early 1999 by W3C members including Oratrix, Compaq, CSELT, CWI, France > Telecom, GLOCOM, IBM, INRIA, Intel, Macromedia, Microsoft, Netscape/AOL, > NIST, Nokia, Panasonic, Philips Electronics, Phone.com, RealNetworks, W3C > and WGBH/NCAM. > > "We are pleased to be the first organization world-wide to release a player > for the SMIL 2.0 Language Profile," said Dick Bulterman, CEO of Oratrix. "As > one of the developers of the language, we would like to make our experience > available to the Web community so that constructive feedback can be given on > the SMIL 2.0 specification." Bulterman stressed that, given the provisional > status of SMIL 2.0, the current beta GRiNS for SMIL 2.0 Player is a `living > entity' that will be updated with features and bug fixes weekly until the > end of the review period. Initial releases are available for Windows®-98 and > Windows® 2000, and for Apple Macintosh® OS 8.5 or later. > > SMIL 2.0 extends the popular SMIL 1.0 language with native support for > transitions, animation, event-based interaction and extended layout > facilities. It also includes sophisticated new timing and synchronization > primitives that will help transform the Web into a more dynamic and > interactive environment. Aaron Cohen of Intel Corporation, chairman of W3C's > Synchronized Multimedia Working Group, said: "We feel that having players > available will make it easier to read and understand the SMIL 2.0 > specification as well as allow direct experimentation with the many > innovative features of the language." > > Speaking for the W3C, Architecture Domain lead Philipp Hoschka said: "We > encourage users interested in the SMIL 2.0 technology to experiment with > examples directly. Implementations provide us with critical, relevant > feedback on how SMIL 2.0 can best meet the needs of the Web Community." Last > Call gives W3C working groups the opportunity to evaluate new technology for > alignment with other W3C standardization activities. After integrating Last > Call comments, the SMIL 2.0 specification is expected to go into Candidate > Recommendation status, where implementation experiences from multiple > parties are expected. Current plans call for a completion of the full > evaluation process in January, 2001. > > According to Sjoerd Mullender, technical coordinator of the GRiNS for SMIL > 2.0 Player implementation effort, the release of the player is a "win-win > situation for users and for Oratrix: users get early access to the SMIL 2.0 > technology and we get feedback from a wide range of interested parties." > Mullender explained that, as part of the evaluation process, users are > encouraged to send in reports on general specification functionality and > detailed implementation experience with the GRiNS for SMIL 2.0 Player. > > By releasing its GRiNS for SMIL 2.0 Player at this time, Oratrix does not > imply or guarantee the release of production versions of the software. As > Dick Bulterman noted, "We primarily use our Player technology as an > integrated preview engine for our authoring and development systems. We > simply want to give users the ability to `touch and feel' the SMIL > specification at the earliest possible moment in the process." > > About Oratrix Development > > Oratrix Development BV, an Amsterdam-based supplier of authoring and > presentation tools for native SMIL 1.0, the RealNetworks RealSystem® G2 > player and Apple's QuickTime®-4.1, is winner of the McKinsey & Co. "New > Venture" award. The company was runner-up for the 2000 Broos van Erp prize > and is a member of the Twinning Venture Capital Network in the Netherlands. > Additional information and trial versions of the GRiNS software can be found > at: http://www.oratrix.com/GRiNS/. > > For more information contact Eric Jan van Wordragen at Oratrix Development: > Email: EricJan@Oratrix.com / TEL: +31 20 679 5306 / FAX: +31 20 679 5309 > >
Received on Saturday, 21 October 2000 06:34:57 UTC