- From: d <andersoc@saturn.math.uaa.alaska.edu>
- Date: Tue, 30 Jun 1998 23:50:09 -0800
- To: www-smil@w3.org
Hi, this is Cliff Anderson writing from my home address. I have figured out several things regarding Flash, and will share my discoveries: #1 - The length of your flash movie (in frames) must match the length of the rest of your sequence to display. This seems obvious in retrospect, but it wasn't obvious initially. #2 - In order to jump to a different place in the sequence, you just jump to a different location in the movie. RealPlayer automagically re-buffers and moves to the new location in the presentation. Now, I've discovered a wonderful new problem. There seems to be a bug in the RealPlayer's handler for RealFlash. If I use a sequence longer than 1999 frames (my sequence is over 9000 frames, or about 23 minutes) then it crashes and gives the following error: REALPLAY caused an invalid page fault in module SWFR3260.DLL at 0137:016423e6. Registers: EAX=815c0710 CS=0137 EIP=016423e6 EFLGS=00010202 EBX=006f34d4 SS=013f ESP=0177ff50 EBP=0177ffc8 ECX=815c174c DS=013f ESI=006f0c90 FS=1967 EDX=00000000 ES=013f EDI=0089d100 GS=0000 Bytes at CS:EIP: 8b 2f ff 55 10 85 c0 89 44 24 0c 0f 84 9e 01 00 Stack dump: 0089d100 006f34e0 0089d100 0177ffc8 006f34e0 01644474 006f54f0 0164496a 006f0c90 0089d100 00000000 006f34d4 01644a50 815c174c 01644a7c 006f34d4 What I am going to attempt to use as the current solution to this problem is a frame rate of 1fps. My sequence is very static, with minimal movement. This should solve my problem. However, I am hoping that some of you guys at Real might be able to address this problem and give me a hint into whether it is something I am doing wrong, or if it is indeed a bug. Arright, it's late. I got my big presentation tommorow, and need to get something figured out. I'll let y'all know tommorow how the presentation went.
Received on Wednesday, 1 July 1998 03:53:11 UTC