- From: Lofton Henderson <lofton@rockynet.com>
- Date: Tue, 04 Jan 2005 09:14:10 -0700
- To: Karl Dubost <karl@w3.org>,'www-qa-wg@w3.org' <www-qa-wg@w3.org>
At 03:09 PM 1/3/2005 -0500, Karl Dubost wrote: >Le 02 janv. 2005, à 20:53, Lofton Henderson a écrit : >>This Requirement derived from the earlier Checkpoint about "identify >>Classes of Product". CoP were items for which the specification defines >>conformance requirements. >> >>I can't see how the referenced text in xml-id satisfies a requirement to >>identify classes of product. This Introduction text only contains some >>vague generalizations about what xml:id is for. If it was our intent, >>in our attempt to avoid scary technical jargon, that xml:id passes the >>successor Requirement (2.2.A) to the original CoP requirement, then I >>think we have gone too far. > >My short answer: The best is the enemy of good. My point: I don't think this is good. (this = the xml:id Introduction, as a satisfaction of the CoP requirement.) http://www.w3.org/TR/2004/WD-xml-id-20041109/#intro >My long answer: Editors and people in WG are humans not bots. I agree to >achieve the maximum of quality. And for myself I will always try to push >forward each bit of quality. To have worked in many environments where I >had to encourage people to create things, stuffs, etc. in the right way >without being constrained by let say a pay check, I can tell that >gratification is always better than the stick. The stick never works with >regards to that. Let me be clearer. I do not believe that xml:id satisfies our intention of the CoP requirement. The QAWG needs to decide that. Two possibilities, 1.) if QAWG thinks it satisfies the CoP requirement, then I think that requirement is far too weak and needs to be strengthened, more like it was in CR SpecGL. Compare the xml:id Intro, for example, to SVG11 Confo clause: http://www.w3.org/TR/SVG11/conform.html 2.) if QAWG thinks it does not satisfy the CoP requirement, then ... Lecturing about humans and bots aside, I believe it is a disservice to xml:id (and everyone) to say "fine", when it is not fine. How do humans ever improve, without constructive and helpfully critical feedback? I would NOT like to hold up the xml:id Intro as an example of an unqualified YES to the CoP requirement, >>IMO, what the referenced #intro text in xml:id says about conformance and >>Classes of Product is relatively worthless, and fairly obscure as >>well. If it is our intent that xml:id passes that SpecGL requirement, >>then I think we have made the requirement much too wishy-washy (in other >>words, it is relatively worthless, IMO). > >Therefore I can understand you are not satisfied with my review and ask >for modification, that's perfectly fine and normal. But more than >trashing the whole requirement, please improve it. First things first, Karl. I am not "trashing the whole requirement". In fact, first I'm asking whether other QAWG think xml:id satisfies the requirement. (I think the answer should be "no".) > Give the wording you think that will be better. I actually think that the "what means", "why care", and "techniques" gives a fairly good indication of what we expect: http://www.w3.org/TR/2004/WD-qaframe-spec-20041122/#implement-principle If anything, the statement of the requirement is what (IMO) is too weak, and is somewhat misleading. One might argue that xml:id satisfies the short statement of the requirement. But I wouldn't say it satisfies the explained meaning, intent and techniques. Isn't that what we intend to be satisfied? -Lofton. > And even BETTER give the techniques and the template that will > help to achieve it. If you are not satisfied it's always better to come > with something that will illustrate what you are saying. > Another thing you could do is rewrite the Xinclude paragraph to > show what would have been the prose that will fulfill the requirement.
Received on Tuesday, 4 January 2005 16:14:23 UTC