- From: Zack Weinberg <zackw@panix.com>
- Date: Wed, 29 Jan 2014 18:08:44 -0500
- To: www-style list <www-style@w3.org>, www International <www-international@w3.org>
On Tue, Jan 28, 2014 at 1:31 PM, Bjoern Hoehrmann <derhoermi@gmx.net> wrote: > Arbitrary limits are bad design and often harder to implement correctly > than something without arbitrary limits. I agree with this attitude in general, but in this case, an arbitrary limit is absolutely required and I was shocked to discover that we didn't already have one. When CSS is delivered over the network as a discrete resource (instead of being embedded in a larger document), UAs need to be able to decide on the encoding before the entire resource has been delivered, so that they can begin parsing the style sheet as quickly as possible. (If you are about to quibble with that presupposition, be aware that complex webapps may involve tens of megabytes of machine-generated CSS.) When the encoding directive is in-band, that involves chopping off the first N bytes of the document and handing it to the special @charset parser. If the standard does not specify an exact value for N, UAs may disagree on the interpretation of style sheets, and worse, may be inconsistent *with themselves* based on network latency; i.e. encoding directives too deep into the document might be honored on one page load, not honored on the next, just because the second packet of the HTTP response took too long to arrive on the second load. I am not aware of this having been an actual problem for CSS, but it definitely was for HTML, and that is where Henri is coming from (he wrote Gecko's current HTML parser). Your comments about DFAs, etc. miss the mark because the limit is being imposed by the network layer, not the parser. The implementation is something like on network receive { append current packet to buffer if (len(buffer) > 1024) { invoke @charset parser on first 1024 bytes begin streaming data to full parser } } zw
Received on Wednesday, 29 January 2014 23:09:12 UTC