- From: Kevin 'Kev' Hughes <kevinh@eit.com>
- Date: Tue, 12 Nov 1996 13:59:21 -0800 (PST)
- To: www-html@w3.org
> Jim Wise (jim@santafe.arch.columbia.edu) says: > > 6%? 101/256 = 39.45% on my calculator. Did you use the Pentium 'fdiv'? ;-) > > I, for one, cannot visually discern 0-100% from 0-255 in rendered colors, > > though I always go for precision to satisfy my techie nature. :) > > Yes, but (101 * 101 * 101) / (256 * 256 * 256) == about 6% There are certainly arguments against using percentages, as everyone has pointed out: * If you use whole numbers, the color space is smaller * Different browsers will map percentages to slightly different RGB colors, due to differences in handling rounding of small numbers * It's already in CSS, let the style sheet people deal with these issues So I agree it's not worth it. Most graphics tools that can handle percentages can also handle 0-255 RGB triplets. I also feel that thinking about adding syntax to represent other color spaces as well as how to represent colors with more resolution is likely opening a can of worms that is best dealt with by the CSS people at this point, or those involved in HTML 4.0. -- Kevin -- Kevin Hughes * kevinh@eit.com * http://www.eit.com/~kevinh/ Hypermedia Industrial Designer * VeriFone Internet Commerce * icd.verifone.com Duty now for the future!
Received on Tuesday, 12 November 1996 16:59:21 UTC