- From: Walter Ian Kaye <walter@natural-innovations.com>
- Date: Fri, 6 Dec 1996 12:33:39 -0800
- To: www-html@w3.org
At 8:20a +0000 12/06/96, Robert P Cunningham wrote: >>Let's see... (1600/72) * (5/4) = 27.7" diagonal. >>This assumes 72dpi and a 4:3 aspect ratio. >>I wouldn't recommend using 1600x1200 on a monitor much smaller than that, >>at least not for daily work; only for quick overviews. After all, just cuz >>one's video card supports two million pixel resolution doesn't obligate one >>to operate at that setting, though I can understand the urge to "get one's >>money's worth"... :) > >But a steadily-increasing number of people do run at a higher >resolution than 72dpi. Most monitors and video cards support Well that's a person's choice, and they deserves whats they gets! If I want more pixels permanently, I get a bigger monitor. >better, and once anyone starts to use at least 100dpi they don't >want go back to 72dpi. (1024x768 is the worst resolution I'll >voluntarily use on a 17" screen.) 72dpi works out perfectly for me, since at 12" away I can't see the individual pixels, yet if I scrunch close to the screen, I can actually see where pixels end. Best of both worlds! With a higher dpi, I wouldn't be able to do that. (Can you tell I like to create and measure artwork with pixel precision?) >Planning for, and designing strictly for 72dpi made sense several >years ago. Now it's as senseless as designing only for VGA screens. I am very keen on WYSIWYG, and expect 1" on screen to equal 1" on paper. Anything else really throws me, just like a crooked picture on a wall or a clock that's more than a minute off. Yes, I'm anal, and proud of it! __________________________________________________________________________ Walter Ian Kaye <boo@best.com> Programmer - Excel, AppleScript, Mountain View, CA ProTERM, FoxPro, HTML http://www.natural-innovations.com/ Musician - Guitarist, Songwriter
Received on Friday, 6 December 1996 17:27:34 UTC