- From: Juan Lanus <juan.lanus@gmail.com>
- Date: Wed, 22 Jul 2009 14:58:55 +0000 (UTC)
- To: www-amaya@w3.org
Irene Vatton <Irene.Vatton <at> inria.fr> writes: > > Hi Juan, > > This problem is known, but not easy to fix. > On Windows platforms, Amaya uses the native support of OpenGL provided > by video cards. Most of them are not able to store large images width or > height larger than 1024 pixels. Amaya truncates images and displays only > a part of the image instead of not displaying it at all. > > The solution is probably to use Mesa on Windows platforms, but our > previous experiments didn't work. We'll try again after the 11.2 > release. Perhaps Mesa works fine now on Windows platforms. > > Meanwhile, you may try to reduce the size of the image if it's possible. > Thank you, Irene. It's not an issue to me. I posted the just to be sure you are aware of it, in our way to make Amaya better. Anyway, with the newer screens, 1024 wide images are not that huge anymore ... -- Juan
Received on Wednesday, 22 July 2009 14:59:46 UTC