- From: david poehlman <david.poehlman@handsontechnologeyes.com>
- Date: Tue, 23 Nov 2004 08:16:37 -0500
- To: "Lisa Seeman" <lisa@ubaccess.com>, <wai-xtech@w3.org>, "Will Pearson" <will-pearson@tiscali.co.uk>
- Cc: <oedipus@hicom.net>
Lisa,
It is possible with anything to get lost, but it is also quite possible for
people who have a good memory of spatial things such as myself and possibly
will and many others that this would be a usefull tool. AS to where it fits
in the scheeme of things with respect to ua, at or svg spec is something to
be hashed out but keyboard exploration of diagrams needs to be enabled for
without it, we are lost.
It would be interesting to hear Gregory's thoughts, I do think though that
there is a good deal of research behind the possibilities of this working
though.
Johnnie Apple Seed
----- Original Message -----
From: "Lisa Seeman" <lisa@ubaccess.com>
To: <wai-xtech@w3.org>; "Will Pearson" <will-pearson@tiscali.co.uk>
Cc: <oedipus@hicom.net>
Sent: Tuesday, November 23, 2004 1:51 AM
Subject: Re: Keyboard Navigation For Document Exploration In SVG 1.2
My concern is that you would get terribly lost.
But is anyone thinks this might be useful, and could do it , it would be
Gregory Rosmaiter. So I am cc'ing him.
I will also try and ask him.
Keep well
L
----- Original Message -----
From: Will Pearson
To: wai-xtech@w3.org
Sent: Monday, November 22, 2004 10:38 PM
Subject: Keyboard Navigation For Document Exploration In SVG 1.2
Hi;
At the moment there's no clear indication within the spec that document
exploration should be made available through a ua's keyboard interface.
Whilst most people will be able to visually explore the image, this won't be
possible for some users, and may not be possible for others. Therefore, I
would like to suggest that some form of navigation between container
elements and graphic elements be recommended as a guideline for ua
developers. This should facilitate exploration of the document away from
any elements with 'focusable' set to true, or active elements with
'focusable' set to auto.
Ideally, this would be based on spatial direction, thus allowing the user
to build up a mental model of the spatial relationships between elements.
The spec already makes provision for a range of alternative pointing
devices, through DOM 3 I think, but I think we need something a bit more
granular than a pixel by pixel movement typically offered by pointing
devices. The main reason for this, is that the HCI task analysis for moving
two points require the user to know where the pointer is in relation to the
target. This can be done with speech, and there's an event in JAWS to
handle this, but having experimented with this on a small number of users,
doing the math necessary to work out the relationship between pointer and
target raised the cognitive workload, as measured by the NASA-TLX test,
quite significantly.
So, I propose the following eight keys to facilitate document exploration
within a ua:
I. Up (337.5º - 22.5º)
II. Diagonally up and right (22.5º - 67.5º)
III. Right (67.5º - 112.5º)
IV. Diagonally down and right (112.5º - 157.5º)
V. Down (157.5º - 202.5º)
VI. Diagonally down and left (202.5º - 247.5º)
VII. Left (247.5º - 292.5º)
VIII. Diagonally left and up (292.5º - 337.5º)
Each of these keys will be responsible for moving to the nearest element
within a 45º arc, as listed above.
Will
Received on Tuesday, 23 November 2004 13:17:16 UTC