- From: Daniel Montalvo <dmontalvo@w3.org>
- Date: Wed, 1 Dec 2021 10:02:06 +0100
- To: "'Sarah Lewthwaite'" <S.E.Lewthwaite@soton.ac.uk>, <wai-eo-editors@w3.org>
- Message-ID: <002001d7e692$200967e0$601c37a0$@w3.org>
Hello Sarah, Thanks for your comments. I will implement those grammar and style suggestions. They are very useful. I will also take a pass on the use of "well" qualifier. Your concerns about the use of flashing content in topic "Movement and Animations" will definitely be considered and address before publication. I see your point that these examples themselves can be dangerous for some users, but struggled to make sure students identify what we mean without examples. If we were to keep the examples, I will work on the topic to communicate these risks up-front. If we were to remove the "examples of flashing content", what would be a good way to make sure instructors communicate and students understand what flashing content means without examples? Maybe we can achieve these goals by asking students to research instead of through direct exposure to flashing content? Best. -- Daniel Montalvo Accessibility Education and Training Specialist W3C/WAI From: Sarah Lewthwaite <S.E.Lewthwaite@soton.ac.uk> Sent: Wednesday, December 1, 2021 2:24 AM To: Daniel Montalvo <dmontalvo@w3.org>; wai-eo-editors@w3.org Subject: Reponse: Designer Modules Thorough Review Survey Hi Daniel and WAI EO Editors. Please find my responses to the Designer Modules thorough review survey. I hope this email submission is acceptable, I had some issues with permissions accessing the review survey form. Best wishes, Sarah Lewthwaite 1. Introduction and Purpose I have a major concern regarding a teaching idea listed in module 6: Multimedia and Animations in the topic: Movement and Animations, on the use of flashing content in demos in the classroom and risk to students. Please see in submitted text for section 9 below. All other comments are relatively minor and relate to typos or small points on grammar, wording and so forth, with the exception of an issue potentially with a sign language task also listed in topic 6. I'm happy to clarify any comments as needed. 2. Review Level. Level of review: I reviewed the materials thoroughly. 3. Designer Modules Overview Page. No comment. 4. Designer Modules: 1 Visual Design Section: Learning Outcomes for Module: Main bullet point 7 - 'evaluate the overuse of design elements'. Should this be 'evaluate the use of design elements, to avoid overuse'? the word 'overuse' appears to be indicative that any evaluation is actually about right and wrong (not evaluating?), as 'overuse' is by definition too much use. Section: Topics to teach: Topic: Color. Current text: 'Describe how some people rely on color to understand and distinguish content. Explain that some people cannot perceive color well or at all.' From a strict social modellist perspective on disability, the use of 'well' here might suggest a good/bad value dichotomy, sited in the individual. A possible rewrite might try to describe difference without a value word. E.g. along the lines of 'Explain that some people perceive color in different ways, and that some will not perceive color at all'. This slight issue is repeated in 'Teaching Ideas for Topic: Bullet point 3, which repeats the text that 'some users cannot perceive color well or at all'. 5. Designer Modules 2: Information Design Section: Learning Outcomes: Bullet point 6. 'discuss ways to break down information presented in tables, including use of simple tables, lists, imagery, and plain text'. Suggest insert 'the' before 'use'. 'the use' is used at other points and appears clearer. Section: teaching ideas for topic. Bullet 1. States first showing and demonstrating regions etc. It then moves unexpectedly to conceptual, role-based exposition: 'Explain that defining and planning the different regions is a designers' responsibility, whereas adding the semantics is a responsibility shared with the developer.' This could be a separate bullet point. 6. Designer Modules 3: Navigation Design. Topic: Menus. The Teaching ideas in this section are very didactic (show, demo, explain) in comparison with some other sections (e.g. site navigations: invite, students research etc). Topic: Page navigation: Ideas to assess knowledge. Second bullet: 'Practical - Give students a document and ask them to provide the table of contents. Assess how students provide table of contents for documents.' Insert 'the' ahead of 'table of contents' for clarity. 7. Designer Modules 4: Interaction Design Topic: Keyboard interactions. Ideas to assess knowledge, slight grammatical issue in bullet 1. It states 'Short Answer Questions - Ask students about commonly used modifier keys of operating systems, browsers, and assistive technologies.' Change 'of' to 'for', or consider 'Ask students about the commonly used modifier keys in operating systems, browsers and ATs'. Ideas to assess knowledge for module: first bullet: "Practical &mdash:" appear in text. 8. Designer Module 5: Images and Graphics Topic: informative images. Teaching ideas. At present, the practical of giving students an image of text and asking them to cooperate with others on generating alt-text is given as an assessment idea. Given the formative nature of this task (they will learn through practice), should it be incorporated in teaching ideas, rather than assessment? Topic: complex images. Ideas to assess knowledge, 2nd bullet: Quote 'Practical - Have students cooperate with developers and content authors to implement a map in a way that everybody can understand its meaning and interact with it.' in this statement does 'everybody' refer to everyone in that team (the student, developer, content author) or is this referring to achieving a 'universal' understanding for all. This task may need to be slightly more reworded, so it can be understood and be achievable for students. 9. Designer Module 6: Multimedia and Animations Topic: Movement and Animations: Teaching Ideas for Topic, second bullet point. I'm deeply concerned that the second bullet states 'Show examples of flashing content and explain that this can cause seizures.'. This asks teachers to put their students at risk. 'Show examples of flashing content' assumes that there will be no epileptic students or others with photo-sensitivity in the class. We MUST reconsider this example, we cannot ask teachers to show students potentially dangerous flashing content. Later in Ideas to Assess Knowledge: Optional ideas include 'give students flashing content and ask them to determine.'. Again, I'm deeply concerned about the risk to some students that this task would infer, and the need for this to be fully communicated to teachers, to ensure a safe learning environment. This needs more consideration by EOWG and CTF. In the next Teaching Ideas bullet point, the curriculum refers to animations that cause dizziness etc. Whilst this may be less critical than my previous point on seizures etc., I have a similar concern over the caveats necessary to effectively deliver this in class without discomfort or risk to some students. Topic: Alternatives to Multimedia content. Opening line: 'Description of visual information is essential for people who cannot see the visuals'. I suggest change to remove 'the' before 'visuals'. In the second sentence, 'the' can be removed before 'audio'. Teaching Ideas for Topic: Bullet 4 on showing examples of sign language. I have a concern that teachers will not necessarily be aware of the variety of sign languages. Can we highlight this somehow? Additionally, three points: we seem to conflate deafness with using sign language here. Clearly sign languages are very important to deaf people, however, not all deaf people use sign language. Secondly, we state 'Explain that sign language is essential for people who are deaf and do not understand written language well'. As raise in an earlier section, the use of 'well' has an association with a value judgement. In my experience of higher education in the UK, we would talk about people who are deaf and use BSL and for whom spoken/written English is a second language. It's important that teachers and students understand that Deaf people who use sign language are not 'bad' at reading - they are working in a second language. Lastly, we state that 'providing sign language interpretation is a responsibility shared with the content author'. It is unlikely that the content author and designer use sign languages. So interpreters would need to be commissioned. Is this kind of commissioning usually undertaken by content authors and designers? Or is this more of a product team decision? This needs to have more nuance to be fully understood I think. I appreciate it is difficult to specify language in this bullet point, as we are communicating to audiences in so many different territories, with their own sign languages/sign dialects. However, I think we really need to add more detail here to avoid misunderstandings. 10. Designer Module 7: Forms Topic: Errors. Ideas to assess knowledge: Bullet point 2: 'Practical - Give students a form field submission containing errors and ask them to provide messages about each of the wrongly submitted field.' Field should be plural (fields) at the end of this sentence. 11. Additional comments As stated earlier I have a major concern regarding a teaching idea listed in Module 6: Multimedia and Animations in the topic: Movement and Animations, on the use of flashing content in demos in the classroom. Please see in submitted text for Section 9 Designer Module 6, above, on potential risk to students.
Received on Wednesday, 1 December 2021 09:02:17 UTC