- From: David Poehlman <poehlman1@comcast.net>
- Date: Mon, 7 Apr 2008 10:09:50 -0400
- To: "Jan Richards" <jan.richards@utoronto.ca>
- Cc: "WAI-UA list" <w3c-wai-ua@w3.org>
Jan, This is fine, but if it can be done through the keyboard, why would it not be required? Thanks! ----- Original Message ----- From: "Jan Richards" <jan.richards@utoronto.ca> To: "David Poehlman" <poehlman1@comcast.net> Cc: "WAI-UA list" <w3c-wai-ua@w3.org> Sent: Monday, April 07, 2008 9:50 AM Subject: Re: UAAG2 Guideline 4.1 Level A Only (following 3 April 2008 Call) Hi Dave, The wording was designed to only exclude drawing paths. Choosing tools from pallets and drawing vector-based shapes was intended to be included. But all the same, maybe we can soften the exception by using the *Direct*, *Sequential* and *Spatial* keyboard command concepts to be more clear.... How about: 4.1.1 Keyboard Operation: All functionality can be *operated via the keyboard* using *Sequential* and/or *Direct* keyboard commands except functions that depend on the path of the user's movement and not just the endpoints (e.g., freeform drawing), which may rely on *Spatial keyboard commands*. Cheers, Jan David Poehlman wrote: > There are two ways that were propposed and they were both rejected as far > as > I know lausing the keyboard to controll the drawing tool and: > 2> using characters as paints. you type a character and then you move it > around or you use the keyboard to pick from a pallet. In any case, there > are lots of way to do it. The problem we run into is realtime. if > realtime > motion is required, we cannot trap that with the keyboard but drawing we > can > do. > st I heard. > > 1> > ----- Original Message ----- > From: "Jan Richards" <jan.richards@utoronto.ca> > To: "David Poehlman" <poehlman1@comcast.net> > Cc: "WAI-UA list" <w3c-wai-ua@w3.org> > Sent: Friday, April 04, 2008 4:39 PM > Subject: Re: UAAG2 Guideline 4.1 Level A Only (following 3 April 2008 > Call) > > > > Hi Dave, > > I'm not very comfortable with exceptions either...and didn't take it > lightly writing it... > > How would you want to handle drawing, etc.? Driving the mouse with keys > or do you have something else in mind? > > Cheers, > Jan > > > > David Poehlman wrote: >> We had a big discussion about this in the ITTac. >> "available. The only exception is for underlying functions that depend on >> the path of the user's movement and not just the endpoints (e.g., >> drawing)." >> Suffice it to say that I take exception with the exception. >> >> >> >> ----- Original Message ----- >> From: "Jan Richards" <jan.richards@utoronto.ca> >> To: "WAI-UA list" <w3c-wai-ua@w3.org> >> Sent: Friday, April 04, 2008 4:08 PM >> Subject: UAAG2 Guideline 4.1 Level A Only (following 3 April 2008 Call) >> >> >> >> The other thing we were doing on the 3 April 2008 UAWG call was looking >> at the Level A requirements of 4.1. I made some notes from the >> discussion and have tried to turn them into a proposal that also >> attempts to bring in the requirements for "visual indicators": >> >> ORIGINAL Wording: >> http://www.w3.org/TR/UAAG20/#principle-operable >> >> NEW Wording Ideas: >> >> Level A Success Criteria for Guideline 4.1 >> >> 4.1.1 Keyboard Operation: All functionality can be *operated via the >> keyboard*, even if pointing device-only modes of operation are also >> available. The only exception is for underlying functions that depend on >> the path of the user's movement and not just the endpoints (e.g., >> drawing). >> >> 4.1.2 Keystroke Precedence: The precedence of keystroke processing is >> documented (e.g., user agent interface, then user agent extensions, then >> content features administered by the user agent such as accesskey, and >> then executable content). >> >> 4.1.3 No Keyboard Trap: When the content display has focus, a standard >> keyboard command is always available that can "back out" the focus by >> one level in the content hierarchy. From the top level of the hierarchy, >> this command moves focus to the user agent's chrome (e.g., the address >> bar). >> >> 4.1.4 Caret Text Navigation: Views that render text also support the >> standard text area conventions for the platform (e.g., "arrow" key >> navigation, shift-to-select mechanism). >> >> 4.1.5 Indicating Direct Keyboard Command (Chrome): A mode is provided in >> which any *direct keyboard commands* associated with the currently >> displayed controls in the user agent chrome are indicated: >> (a) visually at the location of the control (e.g. with an accesskey >> underlined, with an overlay), and >> (b) centrally in a programmatically available fashion (e.g., the menu >> system). >> >> 4.1.6 Indicating Direct Keyboard Command (Content Display): A mode is >> provided in which any *direct keyboard commands* associated with the >> currently displayed controls in the content display are indicated: >> (a) visually at the location of the control (e.g. with an overlay), and >> (b) centrally in a programmatically available fashion (e.g., a list of >> accesskeys). >> >> >> >> >> NOTES: >> >> 4.1.4 Separate Activation: REMOVED -DUPLICATES 3.12.11 >> >> 4.1.7 "Chrome" Navigation: REMOVED - IMPLICIT IN 4.1.1 >> >> >> >> >> Cheers, >> Jan >> >> >> >> >> > -- Jan Richards, M.Sc. User Interface Design Specialist Adaptive Technology Resource Centre (ATRC) Faculty of Information Studies University of Toronto Email: jan.richards@utoronto.ca Web: http://jan.atrc.utoronto.ca Phone: 416-946-7060 Fax: 416-971-2896
Received on Monday, 7 April 2008 14:10:33 UTC