- From: Patrick Schmitz <pschmitz@microsoft.com>
- Date: Tue, 27 Feb 2001 09:20:41 -0800
- To: "Chris Lilley" <chris@w3.org>, "Ian Jacobs" <ij@w3.org>
- Cc: "Cohen, Aaron M" <aaron.m.cohen@intel.com>, <clilley@w3.org>, <w3c-wai-ua@w3.org>, <dd@w3.org>, <asgilman@iamdigex.net>
As Chris notes, SMIL Animation does not include this support, but **SMIL 2.0 Animation** can be used with the full set of SMIL 2 modules. This means that while SVG 1 does not have the complete support, any new language or integration can easily incorporate this. Patrick > -----Original Message----- > From: Chris Lilley [mailto:chris@w3.org] > Sent: Tuesday, February 27, 2001 9:12 AM > To: Ian Jacobs > Cc: Cohen, Aaron M; Patrick Schmitz; clilley@w3.org; > w3c-wai-ua@w3.org; > dd@w3.org; asgilman@iamdigex.net > Subject: Re: Questions regarding animation requirements in UAAG 1.0 > > > > > Ian Jacobs wrote: > > > 1) The 'speed' attribute is defined in section 11.1.3 of the > > time manipulation module of SMIL 2.0 [1]. > > [...] > > 3) One could specify "speed=.5" on the root time container element > > and slow down a whole document by half. > > > So, this is starting to suggest to me our requirements for animation > > control are covered by the SMIL 2.0 spec. > > Yes. As long as manipulation of the document structure (for > example, by a > DOM-enabled accessibility helper) is considered OK. > > And also, that since SMIL Animation does not have time containers, the > speed, accel and decel are not covered by SMIL Animation. > > -- > Chris >
Received on Tuesday, 27 February 2001 13:36:33 UTC