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Re: fixing real problems that people encounter?

From: Jonathan Chetwynd <j.chetwynd@btinternet.com>
Date: Thu, 10 Feb 2011 15:52:29 +0000
Cc: Danny Ayers <danny.ayers@gmail.com>, w3c-wai-ig@w3.org, site-comments@w3.org, Tim Berners-Lee <timbl@w3.org>
Message-Id: <DCF2371C-1DDA-4476-B36A-88B04730094B@btinternet.com>
To: Ian Jacobs <ij@w3.org>

having taken the time to read your blog,
I agree that this does appear to be a belated start in the direction I  
proposed to you and Tim, some years ago,

it may not be sufficient to suggest "there are no fees to participate"

given the status of members, and W3C staff, whom are presumably paid  
in the main by someone  to participate;
it seems to me at least, fanciful to imagine that representative  
members of the general public, might volunteer through "Community  
and if they were nonetheless to participate, hardly on even terms.

One may note that WAI IG has been seriously distorted over the  years  
by similar issues,
and a recent SVG IG  failed due to lack of participation.

Most damning in my opinion, is the W3C obsession with the document  
and the related failure to recognise the popularity of games,
and their vital rôle in helping us model the complex data and threats  
we face in the modern world.


Jonathan Chetwynd

On 1 Feb 2011, at 15:25, Ian Jacobs wrote:

> I most recently blogged about this in September:
> http://www.w3.org/QA/2010/09/one_web_day_and_w3c_community.html
Received on Thursday, 10 February 2011 19:29:57 UTC

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