- From: David Woolley <david@djwhome.demon.co.uk>
- Date: Wed, 9 Jun 2004 21:47:58 +0100 (BST)
- To: w3c-wai-ig@w3.org
> > Dave, mouse keys don't work with screen readers and even their built in > mouse key simulation doesn't work if there is no associated text. Maps don't work with screen readers either, particularly UK maps which are bitmapped. The question was specifically about (geographical) maps. You have to solve the problem of presenting maps, within commercial, particularly intellectual property, constraints, before you need to worry about pointing within them. The only, to me, sensible way of handling a map with voice and keyboard only, would be to download an applet and send the map as the topology information, then use a user interface like the original text Adventure programs. To handle it server side, response time considerations would suggest that one would need to switch to a telnet interface. Sending the raw topology, in a format processable by open tools, would probably be impossible to license from the mapping data owners. You can't do this with UK maps, as the street level maps, used on the web, aren't available in anything but image form, and I suspect the large scale maps, and vector street maps (as used in GPS devices), wouldn't be licensable in vector form for free web access, although the data is licensed for things like GPS car navigation systems. Although the Adventure type interface is OK for giving a route from A to B, to get the full benefit of a map, without sight, I think you would need to use a two dimensional tactile interface, intended for diagrams, and one would hope that any interactive such interface would have support for pointing input. I think it may be possible to get read only devices, but difficult, or impossible, to find interactive devices. MouseKey interfaces are not the right solution for discrete input selection of links and pulldown lists, but they are appropriate for pointing to parts of images where every different pixel position is signifcant. The only alternative to pointing, either directly, or by manipulating a cursor, is to key in coordinates, which quite an abstract concept, and arguably not terribly useful unless you can appreciate the full two dimensional structure, which, as I see it, requires visual or tactile interface devices.
Received on Wednesday, 9 June 2004 16:48:46 UTC