- From: jonathan chetwynd <j.chetwynd@btinternet.com>
- Date: Mon, 29 Jul 2002 21:18:08 +0100
- To: "Charles McCathieNevile" <charles@w3.org>
- Cc: "Danny Ayers" <danny666@virgilio.it>, "Jon Hanna" <jon@spin.ie>, "WAI List \(E-mail\)" <w3c-wai-ig@w3.org>
chaals, the problem staring us in the face, is that jpegs dont scale, like vectors. there are some vector faces here: http://www.eboy.com/pages/works/vectors/vectors_09.html they have a large file size(30K), and whilst probably recognisable are certainly not photographic. Can anyone point to realistic vector portraits, with a small file size? jonathan ----- Original Message ----- From: "Charles McCathieNevile" <charles@w3.org> To: "jonathan chetwynd" <j.chetwynd@btinternet.com> Cc: "Danny Ayers" <danny666@virgilio.it>; "Jon Hanna" <jon@spin.ie>; "WAI List (E-mail)" <w3c-wai-ig@w3.org> Sent: Monday, July 29, 2002 1:27 PM Subject: Re: do vector graphics enhance our concept of self? > > I think the situation is a bit more complex than you seem to suggest. > > There are technical reasons why jpeg doesn't have transparency, although it > does have good compression for photograph type images. GIF and PNG, on the > other hand, have transparency, but very poor compression for photographs (by > comparison). Essentially using these types of technology you have to make a > trade-off - you get one or the other. > > In some cases SVG should be used to replace PNG, JPEG or GIF images > (perhaps most cases where png or gif are a good choice SVG is a better > technical choice, and as user agents and authoring tools become more common > will be a better overall choice). > > In other cases SVG allows you to combine the best features of SVG with the > best features of JPEG (its compression for certain types of image) or PNG/GIF > (Hmmm. The more I think about it the more I wonder what you really gain by > keeping those formats. I am sure there are relevant cases though). > > I am not familiar with all the SVG authoring tools. However, to create a tool > which allows you to trace a section of a jpeg and say "show me just that > section" isn't hard. Jim Ley has such a tool available, in an online version > written in SVG. (He uses it for providing more useful searchable information > about the bit of the image that you trace, but it can also provide a clipped > region). > > This thing can be animated or scripted to move around, and again Jim has > demos. (Because these are things he works on for a bit of fun, the script > changes from time to time. But I believe that he is happy for people to use > it). > > It is possible to use this to create a complete user interface, but it takes > some programming time - generally available at the whim of a programmer or by > paying for it. > > > Technically, following the approach Jim has taken is the best method I can > think of. In terms of getting a tool that makes it easy, it also seems the > best approach I can think of. If you want something that a person with > relatively basic programming skills can work on, it is perhaps also the best > option. I you want me to program it for you then all you need to do is find > me the time ;-) > > Seriously, I appreciate that you want better tools. Me too. And world peace. > I think the best approach is to follow the mixed SVG/JPEG method, especially > if you want to do animation. > > Cheers > > Chaals > > On Sat, 27 Jul 2002, jonathan chetwynd wrote: > > > > >Yes Chaals, > >but the unfortunate fact is that with a gif one can just choose a 'magic > >wand tool' and the job is kind of done. > >whereas for svg, one remains in a kind of fantasy land, ie highly work > >intensive, and only partially meeting the needs*. > > > >Jon, > >as far as png files go, as far as my limited (ie one file) test showed there > >was a 5-10% compression saving on gif, hardly comparable with ~300% for > >jpeg. > > > >Surely it must be plain that with all the open source productivity available > >a concerted effort to either get the jpeg source released, reverse engineer, > >or create a new source is a reasonable project? > >SVG is not intended to replace jpeg or gif as I understand it, or did I get > >this wrong to? > > > >thanks again > > > >Jonathan > > > >On degredation, transparency is lost, so all the tracing goes to waste. > >Transparency is fairly fundamental to sprites. > >Its this degredation, that is the concern, or more significantly, the > >attitude to it, for meta-freaks. > > > >----- Original Message ----- > >From: "Danny Ayers" <danny666@virgilio.it> > >To: "Charles McCathieNevile" <charles@w3.org>; "Jon Hanna" <jon@spin.ie> > >Cc: "WAI List (E-mail)" <w3c-wai-ig@w3.org> > >Sent: Friday, July 26, 2002 7:27 PM > >Subject: RE: do vector graphics enhance our concept of self? > > > > > >> > >> <clippath d="[[here you need a path around the bit of the image that > >> >you want - this can be generated quickly by tracing out the image, > >> > >> Amaya's good for that... > >> > >> > > > > > > -- > Charles McCathieNevile http://www.w3.org/People/Charles phone: +61 409 134 136 > W3C Web Accessibility Initiative http://www.w3.org/WAI fax: +33 4 92 38 78 22 > Location: 21 Mitchell street FOOTSCRAY Vic 3011, Australia > (or W3C INRIA, Route des Lucioles, BP 93, 06902 Sophia Antipolis Cedex, France) >
Received on Monday, 29 July 2002 16:18:58 UTC