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RE: Practice Describing Pictures, anyone game?

From: Bruce Bailey <bbailey@clark.net>
Date: Mon, 22 Nov 1999 17:50:46 -0500
Message-ID: <01BF3515.E0288340.bbailey@clark.net>
To: "'rich@accessexpressed.net'" <rich@accessexpressed.net>, "'wai list'" <w3c-wai-ig@w3.org>
I played with the sound scapes recently and a while ago.  Anything but the 
simplest geometric shapes was just noise to me.  I think the technology may 
have promise for real time use (where the user is controlling the up/down 
left/right component), but products that work that way (for navigating the 
real world) are already available.  By the time AI is sufficiently advanced 
to process these sounds intelligibly, we would already have better 
automated pattern/graphic recognition!  This is well beyond my area of 
expertise, and the idea is novel and interesting, but I don't see the real 
world application.

On Monday, November 22, 1999 1:15 PM, Rich Caloggero 
[SMTP:rich@accessexpressed.net] wrote:
> Hi.
> Has anyone played with these "sound scapes" Peter talks about here? I've
> tried listening to a few from his web page, but having never seen (not 
> light), I have a hard time making any kind of sense out of anything but 
> simplest of "images" (one straight line). How useful is this to those of
> you with limited vision, or with no vision but prior visual experience? 
> may argue that given enough training, this can become a viable way of
> "seeing." I think the learning process would be very painful, slow, and
> frustrating. What do you-all think?
> 					Rich
Received on Monday, 22 November 1999 18:18:40 UTC

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