- From: John Foliot <john@foliot.ca>
- Date: Thu, 12 Aug 2021 18:43:47 -0400
- To: "Patrick H. Lauke" <redux@splintered.co.uk>
- Cc: WCAG <w3c-wai-gl@w3.org>
- Message-ID: <CAFmg2sUFcmGn4KtZD7KoQMV2s6KHV06Fh93Rj9uwCcpxJweogQ@mail.gmail.com>
Hi Patrick, > *SC like 1.1.1 in WCAG 2.X requires a huge amount of subjective and contextual analysis from an auditor (and two auditors may still disagree in the end) once you move beyond a binary "has an alternative / doesn't have an alternative" and into "but is the alternative actually appropriate/sufficient/comprehensive" ... I have my own doubts that this could ever be properly achieved going forward.* And yet, this is the exact problem we have today: evaluators attempting to subjectively decide (for other users) whether a textual alternative is "good enough". Says who? I for one remain troubled with that ambiguity as an overall resting place today, so how do we improve on that? And more importantly, how do we account for the problem of subjectivity in a regulatory fashion? (Or, to view this through a negative lens, how do I *prove *to the judge that my text alternative is sufficient, when the litigant says it isn't?) Remember, my proposal is for *measuring conformance*, NOT for measuring usability, which I argue cannot be measured at scale - ever. (And it is at this point that I usually reference Jamie Knight's oft-quoted statement about after his presentation knowing the needs, issues, and perspective of *one* person with cognitive disabilities...) HOWEVER, to your specific reference to SC 1.1.1: we have today multiple references on how to create appropriate text alternatives <https://www.google.com/search?q=how%20to%20create%20appropriate%20text%20alternatives>, including one directly from the W3C <https://www.w3.org/WAI/tutorials/images/decision-tree/> - a 'decision tree', which broadly speaking is a type of Protocol (ref: https://www.merriam-webster.com/dictionary/protocol - defintion 3B), whereby it looks at possible scenarios, and sets out 'objective goals', while at the same time not attempting to define what is or isn't "good". And as I noted in my deck, we already have similar kinds of 'Protocols' today, including the US plainlanguage.gov, and the EU https://www.plainlanguageeurope.com - clear and useful guidance on how to meet the objective of writing in plain language, without specific mechanisms for 'measuring' success or failure. So, in my proposal, if an entity "publicly promised" to use a Protocol as part of their internal authoring and UX style guide(s), then at least I can feel somewhat confident that they are using vetted best guidance on how to achieve success *in the context of their application/content. *And since Patrick we both know that fundamentally a lot of "how to succeed in accessibility" is an educational problem, adopting protocols (which are instructional in nature) is my suggestion on how to move that needle forward. (And while I use enterprise-levels terms like authoring and UX style guide here, even the smallest of entities can "inform themselves" by those protocols, without formally adopting them as an internal document - remember, in my proposal, all they are doing is making a public promise to adopt and use the protocols - there is no mandate on how they do that, only that they do.) Does this then guarantee that all alt texts will be "better"? Not at all. But it does hopefully codify the 'learning' piece a bit more, because in my proposal, entities will be making "public promises" to do certain things, which I can both go read and then return to your site/content and evaluate. But because that good guidance lacks a measurement piece in the first place, it specifically allows for subjectivity. However, for my hypothetical judge, he can now go read that subjective (and hopefully neutral) guidance himself, and then apply his 'judgement' (in the role of judge) to what you have authored. So adopting protocols helps contain, constrain, and guide subjectivity. > *Unless you remove all instances where a human has to make a value judgement, and reduce all guidelines to purely technical/mechanistic ones (which yes, will then be nice and unequivocal, but also won't have much relevance to a user's actual experience when using the content).* Effectively, from a pure-play *conformance* perspective, that is exactly what I am proposing Patrick; that attempting to measure and evaluate subjective determinations is a very real problem today, and adding more subjective evaluations in WCAG 3 increases that problem, it doesn't reduce it. So yes, in my proposal, they are no longer "guidelines" but rather unit tests which can always be unambiguously tested for: pass or fail, and subjective determinations are handed off to Protocols. I do understand that this is somewhat shocking to many, but I personally cannot see another path forward, and it is clear from the first round of feedback that industry are very unhappy with the amount of additional subjectivity in our current draft, so I assert we do need to come up with something different. This then was my suggestion, but of course others are encouraged to offer alternatives as well. JF On Thu, Aug 12, 2021 at 5:38 PM Patrick H. Lauke <redux@splintered.co.uk> wrote: > On 12/08/2021 22:01, John Foliot wrote: > > So yes, I am proposing that we only "measure and score" that which can > > be accurately and uncontroversially measured and scored; that as a goal > > we seek to squeeze outthe known subjectivity we currently have in WCAG > > 2.x even further, and that we avoid at all costs adding more > > subjectivity to the scoring and conformance > Just tangentially on this particular point then, considering that even a > seemingly simple SC like 1.1.1 in WCAG 2.X requires a huge amount of > subjective and contextual analysis from an auditor (and two auditors may > still disagree in the end) once you move beyond a binary "has an > alternative / doesn't have an alternative" and into "but is the > alternative actually appropriate/sufficient/comprehensive" ... I have my > own doubts that this could ever be properly achieved going forward. > Unless you remove all instances where a human has to make a value > judgement, and reduce all guidelines to purely technical/mechanistic > ones (which yes, will then be nice and unequivocal, but also won't have > much relevance to a user's actual experience when using the content). > > But yes, I'm sure that industry/big players would love this sort of > mechanistic approach that can be applied at scale by just running > something through Axe or Lighthouse or whatever. Or something that can > just be remediated by putting a mechanistic plaster/overlay on top of an > existing site. > > P > -- > Patrick H. Lauke > > https://www.splintered.co.uk/ | https://github.com/patrickhlauke > https://flickr.com/photos/redux/ | https://www.deviantart.com/redux > twitter: @patrick_h_lauke | skype: patrick_h_lauke > > -- *John Foliot* | Senior Industry Specialist, Digital Accessibility | W3C Accessibility Standards Contributor | "I made this so long because I did not have time to make it shorter." - Pascal "links go places, buttons do things"
Received on Thursday, 12 August 2021 22:44:20 UTC