- From: Patrick H. Lauke <redux@splintered.co.uk>
- Date: Thu, 22 Nov 2018 18:24:12 +0000
- To: Silver Task Force <public-silver@w3.org>, WCAG <w3c-wai-gl@w3.org>
On 22/11/2018 16:22, David MacDonald wrote:
> Brainstorming has begun about what the next major version of the WCAG
> may look like. This is an attempt to contribute to that process, with
> its historical perspective as a consideration.The universal response to
> the WCAG appears to be that it has made an amazing impact on global
> accessibility and is a unified standard around which the global
> community can rally. However, it is difficult to understand and it’s
> technology agnostic language sometimes seems cryptic to those who are
> implementing it on their sites. Almost all of the criticisms of the WCAG
> 2.0 can be boiled down to “its hard to understand” and “it needs to make
> room for soft requirements that are hard to test”.
>
> To explorehow we got here, let’s go back to 1999, with the release of
> WCAG 1.0. It was a breakthrough standard in which design concepts such
> as colour, and HTML specific requirements were all mixed together in a
> very flat level standard. It was a huge success and began to get legal
> recognition. One of the things that led to its quick adoption was that
> it was easy to understand, and it made a big difference for people with
> disabilities.However, it was very prescriptive on designers and was also
> vulnerable to changes in technology. Legal frameworks and standards
> historically move much slower than technology.
>
> We endeavoured to solve this problem in WCAG 2.0. The W3C process was
> that normative documents went through a long rigorous process to become
> a standard(years). There is also a category of supporting documents that
> were non normative and easier to update. WCAG 2.0 extractacted the
> characteristics of the 1.0 requirements into technology agnostic
> normative success criteria, withseparate non normative technology
> specific techniques to meet those success criteria.It was a huge success
> and WCAG 2.0 has survived 10 years. But its longevity and stability came
> at a high cost. It had 4 layers, 3 layers were normative (Principles,
> Guidelines, Success criteria) an one layer (technology specific
> techniques) that were non normative.
>
> In the last few years the W3C has evolved in its approach to standards
> for a more iterative approach perhaps inspired by AGILE. There is a
> requirement now for standards to be frequently updated on 18 month - 2
> year cycles. No more 10 year development cycles such as we had in WCAG
> 2.0. At first I was concerned that this change in approach would cause
> problems for future of WCAG.
>
> However, during TPAC I realized that frequent updates to the standard
> could solve the dilemma of separation of normative success criteria and
> non normative technique where users had to look in 2 places. Frequent
> published standards could keep up with technology. So we might be able
> to integrate the techniques into the *normative* part of the standard
> and merge them with the testable/measurable Success Criteria, into what
> the Silver Task Force is calling “methods”. These would be normative.
> The WCAG 2.0, 12 guidelines would expand in their role and become
> general guidelines under which these methods could be grouped. So
> instead of 4 layers of guidance which cause the reader to look in
> several places to know what to do, there would be only 2 layers
> (Guidelines and Methods). It would overcome the problem of having to
> have technology agnostic success criteria which are hard to understand.
> The methods would say what to do and how to do it and also be the unit
> of measurement of conformance. There would be only one place to lookin
> order to know what to do to meet the requirement.
>
> So I'm suggesting we explore moving integrating the techniques with the
> SCs to become *normative* methods that are updated using the regular 18
> month-2 year cadence of the normative document cycle. The general
> information such as "Make code correspond to visual layout" would be
> guidelines under with all of the methods rest.
I thought the point of non-normative techniques was that what really
counts is fulfilling a success criterion, and that to do that, there can
usually be more than one particular way of doing that...hence the
techniques being non-normative ("here's one way of doing it" versus
"this is the one true way you HAVE to do it"). If anything, with more
standards/technologies coming around now, this holds even more true than
before. Unless I'm missing a nuance here?
P
--
Patrick H. Lauke
www.splintered.co.uk | https://github.com/patrickhlauke
http://flickr.com/photos/redux/ | http://redux.deviantart.com
twitter: @patrick_h_lauke | skype: patrick_h_lauke
Received on Thursday, 22 November 2018 18:24:41 UTC