- From: Patrick H. Lauke <redux@splintered.co.uk>
- Date: Mon, 25 Apr 2016 22:54:21 +0100
- To: ALAN SMITH <alands289@gmail.com>, Wayne Dick <wayneedick@gmail.com>
- Cc: GLWAI Guidelines WG org <w3c-wai-gl@w3.org>
On 25/04/2016 22:41, ALAN SMITH wrote: > Just a quick thought. > > I know many companies are designing for responsive design with break > points - as they call them - for several specific device screen sizes. Clarification: screen sizes defined in CSS units (mostly pixels and ems), not physical dimensions (as there is no way to write a media query breakpoint in physical sizes). Which loops us right back to the start of the whole discussion. > Would there be any value in mentioning some common screen sizes in any > technical write up for this? If you were thinking along the lines of "typical sizes are X, Y, Z, and for those sizes your best font sizes are A, B, C" then there's possibly little value here, as the typical screen sizes bear no relation to the actual physical dimensions of screens, so again you'd be back at square one and not actually defining anything substantial, unfortunately. I think the one universal piece of advice when it comes to font sizing would be (from a readability point of view): don't make your base font size smaller than 1rem / the default UA base font size, and ensure that your viewport (for mobile/tablet devices) is set to the device/UA's ideal viewport (using width=device-width), as that should guarantee a font size that the device manufacturer/UA developer deems to be readable. P -- Patrick H. Lauke www.splintered.co.uk | https://github.com/patrickhlauke http://flickr.com/photos/redux/ | http://redux.deviantart.com twitter: @patrick_h_lauke | skype: patrick_h_lauke
Received on Monday, 25 April 2016 21:54:37 UTC