- From: gregory j. rosmaita <oedipus@hicom.net>
- Date: Thu, 19 Jul 2001 13:58:15 -0400
- To: <w3c-wai-gl@w3.org>
SUPPLEMENTAL MULTIMEDIA BREAKOUT NOTES PRESENT [compiled from memory apologies to anyone not listed] Charles McCathieNevile, CMN (discussion leader) Lisa Seeman, LS Antti Raike, AR1 Adam Reed, AR2 Jan Richards, JR Gregory J. Rosmaita, GJR Maya DeWitt, ASL translator Caroline O'Leary, ASL translator DISCUSSION LS: what would be very useful would be to specify colors that can be used to provide maximum contrast and minimize perceptual black holes -- 2 quite different color disabilities; leave the color to the rendering; what might be nice to do would be to use namespacing JR: that's when color is important LS: that's when color is important JR: wouldn't want to change the color of a traffic light AR2: redundancy of position CMN: talking about both cases -- it is worth noting that there are 3 different types of color disabilities: diminishing perception of blue, red-green color blindness; grayscale vision; in the traffic light example, changing the color is tricky, but the redundancy is by position and brightness -- only one bright at a time AR2: there are those that can't perceive brightness -- need degradation scheme to go from a photo to a single line drawing, first removing color, then scale, then anything other than the outline -- once you get something distinguishable at each level of degradation you've met the degradation criteria; another criterion is the cognitive components of vision which most people doesn't know about agnosia, but it is quite frequent; focal cognitive disability -- inability to identify any visually presented information despite normal visual acuity and ability; noticed in reference to icons, representations of realistic things -- editing a film by showing an eraser on a piece of paper doesn't work -- cutting is a means of editing film, so it would work; some icons you can make sense of very easily, but some that required complex cognitive processing/associating CMN: this is something that SVG as a technology handles very well -- SVG Access Note contains some details about how to do that; what do you do with these technologies? What are the color disabilities? What kind of information should be presented? How do you draw a picture that communicates? Use of color is very useful for a lot of people -- what do we want to keep in our representations of visual objects; icons discussion seemed to lead to a preference that led to color coding -- each a different color JR: process color rather than picture which can be much much easier CMN: pointers? JR: perceptual research -- they have numbers, which make for good minima CMN: color disability information -- references scattered through the list need to be collated JR: motion agnosia -- can't identify motion; facial agnosia -- can't recognize faces; reverse agnosia -- mirror vision CMN: end up with a list of things you can't rely on, but we also need a list of things you can use AR2: an outline drawing of a face with a specific expression can be perceived faster than a picture of a face CMN: for things that are more abstract than Charles, where a photo is useful, outlines are faster to process? AR2: yes JR: no, color AR2: yes, color is faster -- color, light/dark, outline // ACTION JR: find reference and send to list // CMN: associating motion -- is that generally a good thing, given the proviso you must be able to turn it off AR2: people are too good with motion -- it blocks perception of everything else CMN: association of sound JR: will reinforce a visual thing -- having the 2 out-of- sync can mess people up AR2: if have things that are expected to be vertical or horizontal, if are even a few degrees off, that screws things up JR: prettiness has a lot to do with symmetry -- if cut a picture of a face in half whichever one of the 2 sides is flipped, that will appear prettier than the original JR: higher processing can be affected by degrees of brain damage AR1: size of documents can have big impact -- long streaming video, the alternative can be as big or bigger than the original; subtitles are easy, but ASL or other sign language used as subtitle takes up a lot of bandwidth; synchronization is essential; ability to switch between subtitles and signing GJR: aesthetic concerns of content creators can potentially be allayed by use of SVG which allows the user to restyle the graphic so that it can be perceived while allowing the author the requisite specificity as regards the designation of colors, shapes, etc., with the added benefit that (a) the graphical content is scaleable, so it will not distort if enlarged or shrunk and (b) SVG has a robust title, description, and text-flow models CMN: right, but the underlying principle is that one must have access to content in order to change it in order to discover what the content is AR2: semantics conveyed by layout can be misunderstood; when reading from right to left, placement of iconic information can be confusing CMN: expressing relationships in SVG -- RDF and other technologies allow us to express those relationships; browser takes that relationship info and renders it graphically, which is a useful thing for someone who can't see original, but also because it allows you to transform it appropriately AR1: metadata important -- can help people discover what they are missing or what the author intended; but as GJR pointed out several times today, writing such info is an art
Received on Thursday, 19 July 2001 13:57:15 UTC