- From: Langston, Christopher <christopher.langston@pearson.com>
- Date: Thu, 25 Aug 2016 17:06:45 -0400
- To: w3c-wai-eo@w3.org
- Message-ID: <CABokoQ8Yb-ShufN_oTR8CEV_=n-Zj-LOk4ghasRQDVVww5eoYA@mail.gmail.com>
Good afternoon EOWG members! Thank you for allowing me to join the Education and Outreach Working Group as a representative from Pearson. Brent and I work in different areas of the company, but we have a great deal of overlap in terms of priorities and responsibility for our teams. I look forward to bringing an insight into the platform and design side of our digital products, and applying that perspective to education for W3C. I currently serve as a User Experience Researcher for Accessibility under Lee McNeill, Director of User Experience Research at Pearson. Our team is positioned within the Learning & Experience Design group which brings together visual, interaction, and learning designers from within Pearson to develop our next generation digital service platforms. As a dedicated accessibility researcher, it is my responsibility to ensure that our designers are informed about the needs and opinions of students with disabilities. I provide answers when they have specific assistive technology questions, conduct user studies that are inclusive of users with disabilities, and ensure that design is considering multiple means of interaction for all of our next gen products. I began working in accessibility about a decade ago in the Center for Assistive Technology & Environmental Access at Georgia Tech. Over the course of my time there, I advanced a research track career working on federal and state grants at the intersection of education and accessibility. My research focus was predominantly on reducing barriers during the transition from secondary to post-secondary education. Our projects were largely digital, and provided resources for students, instructors, and administrators on low cost accommodations and learning strategies that could improve student success. The Georgia STEM Accessibility Alliance “BreakThru” virtual mentoring program was our flagship achievement, along with the SciTrain and SciTrainU programs for NSF and the Department of Education. Credit also goes to my wonderful PIs and Co-PIs on those programs: Drs. Noel Gregg and Nathan Moon, and Robert Todd from the University System of Georgia. Georgia Tech also provided me the opportunity to develop and teach a graduate level course on accessibility and usability for the industrial design program in the College of Design. To my knowledge, it remains the only design course at the university which emphasizes accessibility equally with usability. My absence from Tech this year has prevented me from teaching it again, but I’m working with colleagues at AMAC now who are interested in returning it to the academic calendar. With any luck, I’ll have a chance to visit a classroom again. As BreakThru wound down in 2015, an opportunity to leap to the private sector with Pearson came available. I saw this as a chance to apply my skills in accessibility in digital media on a much larger stage, and so far the experience has been very rewarding. I think everyone reading this would agree that accessible online education has come a long way in the last few years. However, as an industry there is much more to be done. I’ve undertaken several internal initiatives to raise awareness and skill level for accessibility among our own designers, and we’re looking to scale that program up through a dedicated training series later this fall. I welcome any questions or recommendations from the group about that effort. I am deeply appreciate of the opportunity to connect with other accessibility professionals in the EOWG. Though growing, accessibility is still a small professional community. I am positive I’ll be learning from each person in the group, and I look forward to a successful collaboration! -- Chris Langston UX Researcher, Accessibility Pearson Higher Ed 678-548-1348 christopher.langston@pearson.com
Received on Thursday, 25 August 2016 21:08:20 UTC