Re: ATAG2 Action: re: encode continuous input

Thanks Tim - I think your feedback helped make the wording much more clear.

Cheers,
Jan


On 03/03/2010 8:54 AM, Boland Jr., Frederick E. wrote:
> I think the example is helpful in clarification.  Thanks Jan!
> Tim Boland NIST
>
>
> -----Original Message-----
> From: w3c-wai-au-request@w3.org [mailto:w3c-wai-au-request@w3.org] On Behalf Of Jan Richards
> Sent: Tuesday, March 02, 2010 10:11 AM
> To: WAI-AUWG List
> Subject: ATAG2 Action: re: encode continuous input
>
> Hi all (especially Tim who has an action to review this),
>
> My action was to "To flesh out the watercolor example with more details
> e.g. frequency and why it is practically hard to do with keyboard" - in
> doing this I also added a bit of wording around web content properties:
>
> <UNCHANGED>
> content (web content)
> Information and sensory experience to be communicated to the end user by
> means of a user agent, including code or markup that defines the
> content's structure, presentation, and interactions. In ATAG 2.0, the
> term is primarily used to refer to the output that is produced by the
> authoring tool. Content produced by authoring tools may include web
> applications, including those that act as web-based authoring tools.
> Accessible web content is web content that conforms to a particular
> level of WCAG 2.0 (see Relationship to WCAG 2.0 section). Structured web
> content is content that includes machine-readable internal structure
> (e.g., markup elements), as opposed to unstructured content, such as
> raster image formats or plain human language text.
> </UNCHANGED>
> <NEW>
> *Web content properties* are the individual pieces of information that
> make up the web content (e.g., the attributes and contents of elements,
> stylesheet information, etc.). While many web content properties have
> discrete values (e.g., a single value for size, color, font, etc.), some
> types of web content (especially graphics) may includes properties that
> can be said to *encode continuous input* because they incorporate
> frequent data samples (e.g., the location, speed, pressure, angle, etc.
> of a pointing device) . For example, a freehand line graphic object
> might have a "continuous" path property that encodes thousands of
> individual x-y location values, but "discrete" properties for setting
> the color and thickness of the line. A "watercolor stroke" graphic
> object might have multiple "continuous" properties (e.g., path, speed,
> pressure) in order to graphically mimic the diffusion effects that occur
> when a real paint brush is moved in a similar manner.
> </NEW>
>
>
>
> Cheers,
> Jan
>
>

-- 
(Mr) Jan Richards, M.Sc.
jan.richards@utoronto.ca | 416-946-7060

Adaptive Technology Resource Centre (ATRC)
Faculty of Information | University of Toronto

Received on Wednesday, 3 March 2010 15:05:58 UTC