- From: Amy van der Hiel <amy@w3.org>
- Date: Thu, 17 Jun 2021 08:40:21 -0400
- To: w3c-news@w3.org
- Cc: Amy van der Hiel <amy@w3.org>, Press <w3t-pr@w3.org>
Dear Friends of W3C,
The World Wide Web Consortium (W3C) is pleased to announce today that the Web Audio API is now an official standard, bringing music and audio creation and manipulation to the Web.
Web Audio API is a JavaScript API already widely deployed for the creation of music and sound effects on Web pages, for the creation of online musical instruments, for Web games, and for collaborative artworks such as sound installations.
Web Audio is used in many applications including: SoundCloud, Mozilla Hubs, Firefox Mixed Reality, Ableton, Google Meet and Stadia, SoundTrap, Amped Studio, BandLab, BeatPort, Soundation, Leimma & Apotome, and Spotify.
In contrast to most native audio applications, the Web Audio API naturally lends itself to creation of collaborative and interactive artworks online, where instead of a passive audience, people can actively interact with the artists and each other, using nothing more than the browser on their computer or mobile phone.
To learn more, the press release is copied as text below and online at: https://www.w3.org/2021/06/pressrelease-webaudio.html.en
Please feel free to contact me to schedule an interview at <w3t-pr@w3.org>.
Thank you.
Yours sincerely,
Amy van der Hiel
W3C Media Relations Coordinator
====
[1]W3C Under embargo until 2021-06-17, 9am Eastern Time
[1]
https://www.w3.org/
Web Audio API brings audio design to the Web as it becomes a World Wide
Web Consortium (W3C) Recommendation
Web Audio API enables the creation and manipulation of music and sounds,
directly in the browser
Read [2]testimonials from W3C Members and Industry Users
[3]Translations | [4]W3C Press Release Archive
__________________________________________________________
[3]
https://www.w3.org/Press/Releases-2021#webaudio
[4]
https://www.w3.org/Press/
web audio logo
[5]
https://www.w3.org/
— 17 June 2021 — The World Wide Web
Consortium (W3C) announced today that Web Audio API is now an
official standard, bringing music and audio creation and
manipulation to the Web.
[5]
https://www.w3.org/
[6]Web Audio API is a JavaScript API for creating, shaping, and
manipulating sounds directly in a Web browser. It is already
widely deployed for the creation of music and sound effects on
Web pages, for the creation of online musical instruments, for
Web games, and for collaborative artworks such as sound
installations.
[6]
https://www.w3.org/TR/2021/REC-webaudio-20210617/
Responsive, high-quality sounds in any website, any web app
Focussed on sound creation (rather than merely the playback of
recorded audio), the Web Audio API provides a rich set of
modular building blocks which web and app developers can
combine to create a wide range of applications, including:
auditory feedback in user interfaces, musical instruments,
soundtracks and effects for entertainment and gaming, teaching,
spatial audio for AR and VR, online audio editing apps,
crossfading and compression for in-car music management, and
audio analysis and visualisation.
Web Audio is available everywhere
With the API standardized and deployed as a royalty-free
feature in Web browsers and other devices and platforms, both
on desktop and mobile, creating sound with the Web Audio API
has become a dependable, widely deployed, built-in capability,
eliminating the need to install plugins or download separate
applications.
Web Audio is used in many applications including: SoundCloud,
Mozilla Hubs, Firefox Mixed Reality, Ableton, Google Meet and
Stadia, SoundTrap, Amped Studio, BandLab, BeatPort, Soundation,
Leimma & Apotome, and Spotify.
"The development of the Web Audio API to the point of it
becoming a W3C Recommendation represents a huge effort from
developers, audio experts and audio artists across industry and
academia. A major contributing factor in the success of the API
has been the support from the user community who have engaged
with the spec and developed some incredible work", said Matthew
Paradis, Audio WG co-chair. "The founding of the annual Web
Audio conference has increased the reach of the API and
provided a platform for academic, creative and scientific use
of the WAAPI. Finally the enthusiasm of browser vendors to
commit their time to shaping and implementing the API has made
this a very rewarding process. I hope that this engagement will
continue as we develop future enhancements to the API".
Web-wide, multi-user experiences
In contrast to most native audio applications, the Web Audio
API naturally lends itself to creation of collaborative and
interactive artworks online, where instead of a passive
audience, people can actively interact with the artists and
each other, using nothing more than the browser on their
computer or mobile phone.
The future of Web Audio API is already in the works
The W3C Web Audio Working Group has benefitted from the shared
developer experience of the global Web Audio community over the
last six years, exemplified by the annual [7]Web Audio
Conference series and the [8]Web Audio weekly newsletter.
[7]
https://webaudioconf2021.com/
[8]
https://www.webaudioweekly.com/
Together, the Working Group and community have already started
work on [9]Web Audio API v2. This will build on and enrich the
first version of the API, adding more complex and
much-requested features which were insufficiently developed to
be included in the first version of the API.
[9]
https://github.com/WebAudio/web-audio-api-v2
Web Audio API joins the many W3C standards that define an Open
Web Platform for application development with unprecedented
potential to enable developers to build rich interactive
experiences, that are available on any device and environment.
About the World Wide Web Consortium
The mission of the World Wide Web Consortium (W3C) is to lead
the Web to its full potential by creating technical standards
and guidelines to ensure that the Web remains open, accessible,
and interoperable for everyone around the globe. W3C well-known
standards HTML and CSS are the foundational technologies upon
which websites are built. W3C works on ensuring that all
foundational Web technologies meet the needs of civil society,
in areas such as accessibility, internationalization, security,
and privacy. W3C also provides the standards that undergird the
infrastructure for modern businesses leveraging the Web, in
areas such as entertainment, communications, digital
publishing, and financial services. That work is created in the
open, provided for free and under the groundbreaking W3C Patent
Policy.
W3C's vision for "One Web" brings together thousands of
dedicated technologists representing more than 400 [10]Member
organizations and dozens of industry sectors. W3C is jointly
hosted by the [11]MIT Computer Science and Artificial
Intelligence Laboratory (MIT CSAIL) in the United States, the
[12]European Research Consortium for Informatics and
Mathematics (ERCIM) headquartered in France, [13]Keio
University in Japan and [14]Beihang University in China. For
more information see [15]
https://www.w3.org/.
[10]
https://www.w3.org/Consortium/Member/List
[11]
https://www.csail.mit.edu/
[12]
https://www.ercim.eu/
[13]
https://www.keio.ac.jp/
[14]
http://ev.buaa.edu.cn/
[15]
https://www.w3.org/
End Press Release
Media contact
[16]Amy van der Hiel, W3C Media Relations Coordinator
<[17]w3t-pr@w3.org>
https://www.w3.org/People#amy
mailto:w3t-pr@w3.org
+1.617.253.5628 (US, Eastern Time)
__________________________________________________________
Testimonials from W3C members and Industry Users
[18]BBC • [19]Google • [20]Mozilla • [21]Spotify •
[22]Université Côte d’Azur • [23]Web3D Consortium
[23]
https://www.w3.org/web3d
BBC
The BBC has been a major contributor to the Web Audio API
since the formation of the Audio working group at the W3C.
To see it become a standard represents a huge effort across
the industry to provide modern audio processing on the web
platform. From a broadcast perspective, the WAAPI supports
our aspirations to deliver personalised, accessible,
immersive and interactive experiences to our audiences via
our web based playback platforms in a way which was
previously not possible
Andy Conroy, Controller, BBC Research & Development
Google
The Web Audio API transformed how we interact with sound in the
browser by bringing advanced audio processing and musical
creativity into the Web platform.
Immersive audio experiences entertain and delight after just
following a link on the web. Businesses have built audio and
music production tools. Games bring dynamic soundscapes.
Teleconferencing & video chat tools enhance the quality of
their connection. And much more richness has flourished, from
online audio books to enhanced marketing experiences
Google is pleased to have supported Web Audio standardization
and advocacy over this decade-long journey and thanks the many
contributors along the way.
Hongchan Choi, Web Audio Technical Lead, Google
웹 오디오 API는 실시간 음향 처리 및 합성을 웹 플랫폼으로 가져옴으로써 우리가 웹 브라우저를 통해 소리를
다루는 방식을 완전히 탈바꿈시켰습니다.
웹 링크 하나로 몰입형 음향을 체험할 수 있으며, 웹 기반의 음악 제작 도구들은 음악 교육을 변화시키고 있습니다.
또한, 웹 오디오 API는 동적인 게임 음향의 구현과 화상회의 음성 품질의 향상을 위해 사용되고 있습니다. 더
나아가 온라인 오디오 북과 멀티미디어를 이용한 마케팅에 이르기까지 더욱 풍부해진 웹 경험을 제공합니다.
구글은 지난 10여 년 동안 웹 오디오 표준화 과정을 끊임없이 지원해 왔습니다. 오늘 이 뜻깊은 이정표를 축하하며
그 긴 여정에 이바지 한 모든 이들에게 감사드립니다.
Hongchan Choi, Web Audio Technical Lead, Google
Mozilla
Eleven years ago Mozilla pioneered the first experimental
implementations of real-time audio processing in web browsers.
We've been innovating in this domain ever since, and we are
very pleased to see the Web Audio API become a W3C
Recommendation.
With the addition of AudioWorklet’s direct audio sample
manipulation, the Web Audio API is now a viable foundation for
a broad range of use-cases and applications. Existing native
code bases or highly custom processing algorithms can now be
deployed on the Web to build fully-featured digital audio
workstations, state-of-the-art VR experiences, or even physical
modelling of acoustic instruments, delivering on the vision of
our early experiments and building a better internet.
Paul Adenot, Mozilla
Soundtrap, Spotify
For nearly ten years Soundtrap has been working to
democratize music creation and the Web Audio API has been at
the core of our product since the beginning. Our goal has
always been to make music and storytelling more accessible
and collaborative, and Web Audio has been key to removing
the barriers of installed desktop software and making audio
production available to anyone with a web browser. We are
proud to be a part of the Web Audio community and are
excited to now see Web Audio recognized as the official W3C
standard for audio on the web.
Björn Melinder, Senior Staff Engineer, Soundtrap, Spotify
Université Côte d’Azur
Université Côte d'Azur (France) joined the W3C Audio Working
Group in 2013. Today, we are happy to see the WebAudio API
become an official standard. We have successfully used the
WebAudio technology in our teaching and we have participated
with other academic actors in the creation of the research
domain of the same name. Some of the software developed by our
scientists, based on WebAudio, is now marketed by the CNRS and
has won prestigious awards at international conferences.
No one could have predicted the rapid transition to the online
world that is now part of our daily lives. The work done on
WebAudio over the past decade has put the Web platform in a
central position to change the world of music and multimedia,
enabling it to adapt to this new way of living and working.
Michel Buffa, Professor at the University of Côte d’Azur
Université Côte d’Azur (France) a rejoint en 2013 l’Audio
Working Group du W3C. Aujourd'hui, nous sommes heureux de voir
la WebAudio API devenir une norme officielle. Nous avons
utilisé avec succès la technologie WebAudio dans nos
enseignements et nous avons participé avec d’autres acteurs du
monde académique à la création du domaine de recherche du même
nom. Certains logiciels développés par nos scientifiques, basés
sur WebAudio, sont aujourd’hui commercialisés par le CNRS et
ont obtenu des prix prestigieux dans des conférences
internationales.
Personne n’aurait pu prédire la fulgurante transition vers le
monde en ligne qui fait désormais partie de notre quotidien.
Les travaux effectués sur WebAudio au cours de la dernière
décennie placent aujourd’hui la plate-forme Web dans une
position centrale pour modifier le monde de la musique et du
multimédia, en lui permettant de s'adapter à cette nouvelle
façon de vivre et de travailler.
Michel Buffa, Maître de Conférence à l’Université Côte d’Azur
Web3D Consortium
Extensible 3D (X3D) Graphics is the royalty-free open standard
for publishing, viewing, printing and archiving interactive 3D
models on the Web.
The W3C Web Audio API is unique and fundamentally important for
adding high-fidelity audio processing in a performant
cross-platform manner for the Web.
X3D version 4 fully integrates all capabilities in the W3C Web
Audio API as a declarative audio graph, within X3D scene
graphs, for processing and synthesizing audio in spatialized
Web applications.
Open-source implementations and examples repeatably demonstrate
how compelling audio capabilities improve 3D interaction,
realism and presence on the Web.
Efi Lakka, University of South Wales, UK
Thanos Malamos, Hellenic Mediterranean University (HMU),
Greece
Richard Puk, Intelligraphics Inc. USA
Don Brutzman, X3D Graphics Working Group, Web3D Consortium
[24]Translations | [25]W3C Press Release Archive
[24]
https://www.w3.org/Press/Releases-2021#webaudio
[25]
https://www.w3.org/Press/
—
Amy van der Hiel
W3C Media Relations Coordinator
W3C/MIT
32 Vassar Street, Cambridge, MA USA
email: amy@w3.org
phone: +16172535628
pronouns: she/her
Received on Thursday, 17 June 2021 12:42:36 UTC