- From: Amy van der Hiel <amy@w3.org>
- Date: Thu, 2 Nov 2017 10:15:56 -0400
- To: w3c-news@w3.org
- Cc: Amy van der Hiel <amy@w3.org>, W3C PR <w3t-pr@w3.org>
Dear Media, Analysts and Friends of W3C,
W3C is pleased to annouce that WebRTC (Web Real-Time Communications), which has re-shaped the world of online communications, has become design-complete, strengthening the Web Platform as a solid actor in the telecommunications arena.
Live video chat is easier than ever on the Web and with WebRTC. on-line live communications now only one click away. WebRTC is a set of protocols and APIs whose standardization at W3Cenables this cross-browser and device communication. The WebRTC framework provides the building blocks from which app developers can seamlessly add video chat in gaming, entertainment, and enterprise applications to the Web.
For more information, please see our Media Advisory here (and text version below). Please contact us if you'd like more information or to schedule an interview.
Yours sincerely,
Amy van der Hiel
W3C Media Relations
w3t-pr@w3.org
+1.617.253.5628
----
[1]W3C Media Advisory For immediate release
[1]
https://www.w3.org/
WebRTC becomes design-complete strengthening the Web Platform as a solid
actor in the telecommunications arena
W3C calls for testing and experimentation to bring universal
interoperability to real-time communications
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[2]W3C Press Release Archive
__________________________________________________________
[2]
https://www.w3.org/Press/
[3]WebRTC icon
[3]
https://www.w3.org/TR/webrtc
[4]
https://www.w3.org/
— 2 November 2017 — The World Wide Web
Consortium (W3C) today called for broad implementation and
testing of the Web technology that re-shaped the world of
online communications. [5]WebRTC 1.0, first version of the main
JavaScript API for Web Real-Time Communications, published as a
W3C Candidate Recommendation, has now become feature-complete,
sending a strong signal about stability of the API.
[4]
https://www.w3.org/
[5]
https://www.w3.org/TR/webrtc/
Live video chat is easier than ever on the Web. WebRTC (Web
Real-Time Communications) is a set of protocols and APIs whose
standardization enables this cross-browser and -device
communication. The WebRTC framework provides the building
blocks from which app developers can seamlessly add video chat
in gaming, entertainment, and enterprise applications.
On-line live communications now only one click away
WebRTC is widely [6]deployed across all the major browsers,
both on desktop and mobile, and has already re-shaped the world
of on-line communications.
[6]
http://caniuse.com/#feat=rtcpeerconnection
Setting up an audio-video communication system used to require
years and millions in investment - now that the major necessary
bricks have been standardized and deployed as a royalty-free
feature in browsers, it has become a commodity available to any
Web site, any Web app. This means on-line live communications
no longer needs to be a product - it can be a feature of any
on-line experience. Setting up an on-line meeting no longer
requires agreeing on apps or plugins in advance - it is just a
matter of sharing a link.
This also means the Web platform itself is positioning itself
as a [7]critical actor in the telecommunications landscape -
many telcos and communication service providers have started
building or adopting WebRTC-based solutions to enrich their
offerings, and as the API stabilizes, we expect many more to
join.
[7]
https://www.w3.org/Telco/
Beyond real-time audio/video, WebRTC also introduces the world
of peer-to-peer data exchanges to the Web: before WebRTC, both
the Web and P2P networks have been strong forces of technical
and business disruptions, and we can expect that combining the
universal reach of the Web with the dissemination power of
peer-to-peer networking will provide many new opportunities for
rethinking how to build and operate data exchanges. The
emergence of P2P Content Delivery Networks based on WebRTC are
a clear first illustration of the potential.
Complementary W3C and IETF protocols
Reaching Candidate Recommendation was a major effort, launched
6 years ago in close collaboration with the [8]IETF. Their twin
[9]RTCWeb Working Group developed the complementary stack of
protocols that underlies all the operations exposed by the
JavaScript API. It enables WebRTC Web applications to
interoperate both with native WebRTC apps as well as with
existing communication systems (e.g. based on SIP).
[8]
https://www.ietf.org/
[9]
https://tools.ietf.org/wg/rtcweb/
The [10]W3C WebRTC Working Group worked through [11]770 issues
(and counting), taking great care in ensuring its APIs work
well within the security and privacy needs of Web browsers and
their users. The resulting API likely represents one of the
most complex sub-system exposed to the Web platform today.
[10]
https://www.w3.org/2011/04/webrtc/
[11]
https://w3c.github.io/spec-dashboard/issues.html?groupdi=47318&shortname=webrtc
Developers who started adopting WebRTC in their products over
the past few years will know that, as we advanced in our
understanding of what needed to be exposed and how, the API
evolved considerably, creating challenges in keeping code bases
updated, and dealing with different rate of adoption of these
changes across browsers.
WebRTC Next Version efforts already underway
Now that the API is stable, the Working Group will focus its
efforts on interoperability - while projects such as
[12]adapter.js have helped insulate developers from some of the
inconsistencies across browsers, our goal is to bring all
browsers to the same level. Great efforts have already been put
in our [13]associated test suite, and with the recent release
of a [14]dedicated open source engine to facilitate
cross-browser testing of WebRTC, we look forward to much more
progress in the short term on this front as we work toward
bringing WebRTC to Recommendation.
[12]
https://github.com/webrtc/adapter
[13]
https://github.com/w3c/web-platform-tests/tree/master/webrtc
[14]
https://github.com/webrtc/KITE
We also know that there is more specification work ahead of us:
* improving the main WebRTC 1.0 API as we get more
implementation experience,
* finalizing the designs of other associated specifications
to help managing media streams (recording, page and screen
sharing),
* looking into new designs and features for "WebRTC Next
Version" (based among other things on the exploration of
the [15]ORTC Community Group),
http://www.w3.org/community/ortc/
* and more generally, gathering input on what new
functionalities are needed to make the Web platform a
strong communication platform (e.g. a [16]call session
API?).
[16]
https://medium.com/the-making-of-appear-in/open-feature-request-callsession-api-6f4228a21091
Many of these will be part of the discussions the Working Group
will hold at its meeting during [17]W3C annual Technical
Plenary meeting in November 2017.
[17]
https://www.w3.org/2017/11/TPAC/
Reaching Candidate Recommendation is thus only one step among
the many others we will need to carry out our mission to bring
real-time communications everywhere - but it is a major step,
which we hope the whole WebRTC ecosystem, and more broadly, Web
platform users and developers, will benefit from for many years
to come.
About the World Wide Web Consortium
The mission of the World Wide Web Consortium (W3C) is to lead
the Web to its full potential by creating technical standards
and guidelines to ensure that the Web remains open, accessible,
and interoperable for everyone around the globe. W3C develops
well known specifications such as HTML5, CSS, and the Open Web
Platform as well as work on security and privacy, all created
in the open and provided for free and under the unique W3C
Patent Policy. For its work to make online videos more
accessible with captions and subtitles, W3C received a 2016
Emmy Award.
W3C's vision for "One Web" brings together thousands of
dedicated technologists representing more than 400 [18]Member
organizations and dozens of industry sectors. W3C is jointly
hosted by the [19]MIT Computer Science and Artificial
Intelligence Laboratory (MIT CSAIL) in the United States, the
[20]European Research Consortium for Informatics and
Mathematics (ERCIM) headquartered in France, [21]Keio
University in Japan and [22]Beihang University in China. For
more information see [23]
https://www.w3.org/.
[18]
https://www.w3.org/Consortium/Member/List
[19]
http://www.csail.mit.edu/
[20]
http://www.ercim.eu/
[21]
http://www.keio.ac.jp/
[22]
http://ev.buaa.edu.cn/
[23]
https://www.w3.org/
End Media Advisory
Media Contact
Amy van der Hiel, W3C Media Relations Officer
<[24]w3t-pr@w3.org>
mailto:w3t-pr@w3.org
+1.617.253.5628 (US, Eastern Time)
__________________________________________________________
[25]W3C Press Release Archive
[25]
https://www.w3.org/Press/
Received on Thursday, 2 November 2017 14:16:04 UTC