- From: Chris Knight <Christopher.D.Knight@nasa.gov>
- Date: Fri, 11 Jul 2003 15:06:19 -0700
- To: Julian Reschke <julian.reschke@gmx.de>
- CC: w3c-dist-auth@w3.org
Julian Reschke wrote: >Chris, > >you are right that this probably should be explained a bit better. > > First/easiest thing would be to change the example to have the 506 followed by a 200. (The example implied to me that processing stopped at the first 506.) >My p.o.v. (which seems to be compatible with the example) is that the 506 >should be reported once the depth:infinity processing encounters a resource >that already has been traversed/reported. So, in your example, you'd report >a 506 for "/A/B/C" -- note that you can't report the same resource twice. > >It's also correct that this means that a client that wants to replicate >bindings will need an additional PROPFIND against "/A/B/C" to get the >DAV:resource-id. > > Fair enough. In environments where the may be many many loops, following up with multiple PROPFIND requests might be time consuming. Is it expected that Delta-V environments (particularly with some of the advanced features) might have (many) loops? (Elias implied that bindings are prettymuch necessary and I think I remember him saying that loops are necessary as well.) >However, this *only* applies to depth:infinity processing, which is sort of >deprecated anyway (meaning servers are allowed to reject these requests, and >I think moddav does this by default). > > Yes, mod_dav does reject Depth: infinity propfinds by default. I am working on a server that has a client that very much prefers to use Depth: infinity but perhaps I'll just respond with the first case (a 506 response) and make him do Depth: 1 whenever there're loops. >So my understanding is that a "modern" client would only do depth:1 >PROPFINDs, and thus never see a 506. > :^> Being a server developer, I would love to see Depth: infinity disappear...But I'm sure client developers would say the opposite.
Received on Friday, 11 July 2003 18:05:29 UTC