W3C Public Newsletter, 2021-09-06

Dear W3C Public Newsletter Subscriber,

The 2021-09-06 version of the W3C Public Newsletter is online:
  https://www.w3.org/News/Public/pnews-20210906

A simplified plain text version is available below.

W3C Communications Team

-----------------------------------
Working Group Note: XR Accessibility User Requirements

   1 September 2021
   <https://www.w3.org/blog/news/archives/9250>

   The Accessible Platform Architectures (APA) Working Group has published "XR Accessibility User Requirements (XAUR)" as a Working Group Note. XR refers to hardware, applications, and techniques used for virtual reality or immersive environments (VR), augmented or mixed reality (AR), and other related technologies. XAUR introduces technical accessibility challenges, such as the need for multi-modal support, synchronization of input and output devices, and customization. It describes accessibility user needs and suggests requirements. XAUR is for designers and developers involved in creating immersive and augmented experiences. It’s also useful for anyone who wants to better understand accessibility in a range of immersive or augmented environments.

   <https://www.w3.org/WAI/APA/>
   <https://www.w3.org/TR/xaur/>

First Public Working Draft: Secure Payment Confirmation (SPC)

   31 August 2021
   <https://www.w3.org/blog/news/archives/9243>

   The Web Payments Working Group has published a First Public Working Draft of "Secure Payment Confirmation" (SPC). SPC helps to streamline authentication during a payment transaction. Leveraging Web Authentication, it is designed to scale authentication across merchants, to be used within a wide range of authentication protocols, and to produce cryptographic evidence that the user has confirmed transaction details.

   <https://www.w3.org/groups/wg/payments>
   <https://www.w3.org/TR/2021/WD-secure-payment-confirmation-20210831/>
   <https://w3c.github.io/webauthn/>

First Public Working Drafts: WebXR Depth Sensing, Hit Test, DOM Overlays Modules

   31 August 2021
   <https://www.w3.org/blog/news/archives/9238>

   The Immersive Web Working Group has published the following three First Public Working Drafts:

   <https://www.w3.org/groups/wg/immersive-web>
     * WebXR Depth Sensing Module is a module extending the capabilities of WebXR Device API. It enables apps to obtain depth information computed by supported XR devices in order to provide more immersive experiences. The example use cases of depth sensing API include (but are not limited to) simulating physical interactions of virtual objects with the real world, occlusion, and non-visual applications that can make use of increased awareness of users’ environment.
     * WebXR Hit Test Module describes a method for performing hit tests against real world geometry to be used with the WebXR Device API.
     * WebXR DOM Overlays Module expands the WebXR Device API with a mechanism for showing interactive 2D web content during an immersive WebXR session. When the feature is enabled, the user agent will display the content of a single DOM element as a transparent-background 2D rectangle.

First Public Working Draft: CSS Nesting Module

   31 August 2021
   <https://www.w3.org/blog/news/archives/9236>

   The CSS Working Group has published a First Public Working Draft of "CSS Nesting Module." This module introduces the ability to nest one style rule inside another, with the selector of the child rule relative to the selector of the parent rule. This increases the modularity and maintainability of CSS stylesheets.

   <https://www.w3.org/groups/wg/css>
   <https://www.w3.org/TR/2021/WD-css-nesting-1-20210831/>

   More news: <http://www.w3.org/blog/news/>

Workshops

     * 2021-09-13 (13 SEP) – 2021-09-24 (24 SEP)
       W3C Workshop on Wide Color Gamut and High Dynamic Range for the Web
       <https://www.w3.org/Graphics/Color/Workshop/overview>
       Virtual Event
     * 2021-11-09 ( 9 NOV) – 2021-11-18 (18 NOV)
       W3C/SMPTE Workshop on Professional Media Production on the Web
       <https://www.w3.org/2021/03/media-production-workshop/>
       Virtual Event

W3C Blog

     * None. Read the W3C Blog Archives
       <https://www.w3.org/blog/>

Upcoming Talks

     * 2021-09-08(08 SEP)
       W3C Web Accessibility Initiative Cognitive Accessibility
       <https://www.w3.org/blog/talks/event/w3c-web-accessibility-initiative-cognitive-accessibility/>
       by Steve Lee
       TechExeter Conference 2021
       <https://conference.techexeter.uk/>
     * 2021-09-09(09 SEP)
       There and Back Again – a Web Tale
       <https://www.w3.org/blog/talks/event/there-and-back-again-a-web-tale/>
       by Chris Lilley
       DevBreak
       <https://www.w3.org/blog/talks/venue/devbreak/>
       Bouville, France
     * 2021-09-22(22 SEP)
       Disconnected? Digital Access and Participation for People with Disabilities
       <https://www.w3.org/blog/talks/event/disconnected-digital-access-and-participation-for-people-with-disabilities/>
       by Shadi Abou-Zahra
       Internet Summit Austria 2021
       <https://www.w3.org/blog/talks/venue/internet-summit-austria-2021/>
     * 2021-09-22(22 SEP)
       Procuring accessible software for e-learning: how ATAG can help
       <https://www.w3.org/blog/talks/event/orocuring-in-e-learning-with-atag/>
       by Hidde de Vries, Joshue O Connor
       WP Campus 2021
       <https://www.w3.org/blog/talks/venue/wp-campus-2021/>

W3C Membership

   Learn more about the benefits of W3C Membership. If you or your organization cannot join W3C, we invite you to support W3C through a contribution.

   <http://www.w3.org/Consortium/membership-benefits>
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   <http://www.w3.org/support/>

New Members

     * Yahoo Inc.

About W3C

   The World Wide Web Consortium (W3C) is an international consortium where Member organizations, a full-time staff, and the public work together to develop "Web standards." Read about W3C.

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Received on Monday, 6 September 2021 09:51:54 UTC