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Re: Testing respec3

From: Robin Berjon <robin@w3.org>
Date: Thu, 11 Oct 2012 11:28:43 +0200
Message-ID: <5076914B.4020107@w3.org>
To: Shane McCarron <shane@aptest.com>
CC: spec-prod@w3.org
On 11/10/2012 10:49 , Shane McCarron wrote:
> I see that respec3 has a test suite of sorts, and when I make changes I
> would like to test them, but it is not clear to me how to *run* the
> tests.  Mostly because I am obtuse I expect.  Is there documentation on
> how to set up a local git repository so I can test before I commit my
> changes?

You're not obtuse  none of this is documented (which I intend to fix, 
but not this very second).

One of the design decisions in RSv3 was to ensure that editors could use 
it locally, without setting up a local web server, while at the same 
time making use of templates and a host of resources that would be 
impossible to load from a file: origin. So there's a build step that 
packages everything up into one nice script file.

But if you're hacking on the actual code and want to test it, the build 
step's a PITA. So the solution is to point a local web server to the 
root of the repo, and open SpecRunner.html from there. It'll run 
everything, which in some cases can take a while. You're usually better 
off just running the parts that you're working on.

I think that test-writing should be relatively self-documented. It's 
using Jasmine (http://pivotal.github.com/jasmine/) which isn't wonderful 
but gets the job done.

One very useful trick for testing: when you load a ReSpec document, you 
can append configuration information to its URL as part of the query 
string, e.g. foo.html?specStatus=FPWD;publishDate=1977-03-15;maxToc=5 
and it will override the doc's configuration. So if you want to test a 
bunch of variations for a feature, you only need to have one document 
(that may already exist, e.g. simple.html) and you can set the config in 
that way.

Robin Berjon - http://berjon.com/ - @robinberjon
Received on Thursday, 11 October 2012 09:28:47 UTC

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