- From: Sofia Tsekeridou <sots@ait.edu.gr>
- Date: Mon, 28 Jan 2008 12:15:55 +0200
- To: <semantic-web@w3.org>, <xmedia-announcements@dcs.shef.ac.uk>, <cost292@elec.qmul.ac.uk>, <list-acemedia-public@iti.gr>, <list-mm@iti.gr>, <public-xg-mmsem@w3.org>
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(Please accept our apologies if you receive multiple copies of this message) =================================================================== CALL FOR PAPERS 3rd International Conference on Digital Interactive Media in Entertainment and Arts DIMEA 2008 10-12 September 2008 Athens Information Technology (AIT), Athens, Greece Conference Web site: http://www.dimea2008.org Paper and Art/Demos Submission Deadline: April 30ieth, 2008 =================================================================== The advances in computer entertainment, multi-player/online gaming, technology-enabled art, culture and performance have created new forms of entertainment that attract, immerse and absorb their participants. The phenomenal success of such a "culture" to initiate a mass audience in patterns and practices of its own consumption has supported the evolution of an enormously powerful mass entertainment, digital art and performance industry extending deeply into every aspect of our lives, leading further to major societal and business contacting changes. The International Conference on Digital Interactive Media in Entertainment and Arts (DIMEA), in cooperation with ACM, is the premier forum for the presentation of societal, business and technological advances and research results in cross-disciplinary areas related with digital interactive media in entertainment, art and creative technologies. This conference is dedicated to build common ground between research, design and development, learning and collaboration in its myriad digital media forms: one of its many objectives is the exploration of 'play & learn', demonstrating new arenas and applications for digital gaming and incorporating leading edge technologies, designs and models in our changing views about what is involved in gaming. DIMEA 2008 is jointly organized by Athens Information Technology (AIT), ACM Special Interest Group on Computer Human Interaction (ACM SIGCHI, Singapore Chapter) and the Society for Excellence and Innovation in Interactive Experience Design (InExDe) DIMEA 2008 will bring together academics, technologists, artists, designers, and industry representatives to address and advance the leading edge of new digital and interactive media. Who should attend: Academics, Animators, Artists, Designers, Developers, Educators, Engineers, Game Designers, Industry Professionals, Media Industry, Video Producers, Directors, Writers, Performers, Photographers, Videographers, Researchers, Students. Anyone who wants to be inspired to adopt advanced ways in industry, society, business, research and teaching, expand their knowledge on a wide variety of topics within the field of digital media, network with cross-disciplinary experts from digital media professionals to academic experts, and evolve with this ever-changing field! The following, non exclusive, topics are called for: - Entertainment, Art and Technology Location-based and Pervasive Gaming, Mobile Entertainment, Digital Games in Practice, Computer Entertainment Research, Open-Source Gaming Engines, Implications for Multimedia and Web Design, Artistic Games, Commercial Games, Edutainment, Educational/Serious Games, Interactive Games, Games as Pedagogy, Analysis of Games, e-Performance (e-Opera, e-Theatre, e-Concert, ...), Virtual Exhibitions and Museums - New Media Emerging Technologies Personal Broadcasting (Podcasting and Vlogging), Novel Applications for Mobile Phones, Social and Interactive Computing Applications, Collaborative Spaces/Environments, Innovative Applications of Technology in the Arts, Mixed Reality and Enhanced Visualization, Context-aware Environments and Devices, Immersive Learning Experiences, Communication Technologies and Systems for Digital Media, Advanced Authoring and Composition of Media, Advanced Interaction, Targeted/Personalized Media, Adaptable Media and AI - Code Art Algorithmic Art, Software Art, Net Art, Installation Art, Tangible Computing, Sonic Art - Digital Visual and Auditory Media Digital Photography, Digital Imaging as Art, Advances in 3D Modelling, Digital Printing, Non-Photorealistic Rendering, Digital Sound and Music, Digital Music Synthesis and Composition, Graphics and Animations, Digital Comics - Moving Media Digital Video, Distance Collaboration/Performance, Computer Animation, Interactive Movies - Culture of New Media Network Culture, Philosophy of New Media, Digital Identity - Interactive Stories Digital Narrative, Digital Asset Management, Semantic Web Technologies, Interactive Television and Cinema, Game Design and Storytelling SUBMISSIONS Full Paper Submissions ====================== Prospective authors are invited to submit full technical papers of not more than 8 pages, including tables, figures and references. Papers should present original research related to the above mentioned scientific areas, not published elsewhere. Full paper submissions should adhere to the ACM SIG Proceedings style guidelines. The respective templates may be found at: http://www.acm.org/sigs/pubs/proceed/template.html Please use the style "Strict Adherence to SIGS style - (Sheridan Printing)" on that page. Demo/Art/Game Submissions ========================= Practitioners in the DIMEA2008 areas are invited to submit not more than 1 page short description of their Digital Art Work/Demo/Game to be considered for demonstration at DIMEA2008. Papers or Demo/Art/Game short descriptions may be submitted electronically at the DIMEA2008 online paper submission service. Until the online paper submission system is opened up to prospective authors and practitioners, papers or demo/art/game short descriptions may be submitted by e-mail to: sots@ait.edu.gr In either submission process, authors are advised to contact the Conference Organizers (sots@ait.edu.gr), in case they have not received an acknowledgement of paper receipt within two days of submission. Full papers will be peer-reviewed by at least two reviewers from the International Technical Program Committee in a single-blind process. Demo/Art Work/Game submissions will be reviewed by the respective Chairs and their formulated committees. Tutorials and Seminars, Special Sessions, Exhibitions and Industrial Demos will additionally be organized during DIMEA2008. IMPORTANT DATES Full Paper Submission: April 30, 2008 Demo/Art Work/Game Submission: April 30, 2008 Notification of Acceptance: May 30, 2008 Camera-ready Paper Submission: June 15, 2008 CONFERENCE SPONSORSHIP CALL Sponsorship offers an effective way of demonstrating your interest in and commitment to digital interactive media technologies and their impact in diverse applications fields spanning the entertainment and art areas. Corporate sponsorship can offer companies publicity and the ability to influence current and future leaders in digital interactive media technologies research and development. We will recognize and acknowledge the generosity of all of our sponsors on the DIMEA 2008 website (www.dimea2008.org) and in the conference program (to be available in print and on-line). Please send an e-mail to sots@ait.edu.gr , kpro@ait.edu.gr , mpal@ait.edu.gr if you would like to pledge your sponsorship. More details can be found at: http://www.dimea2008.org ORGANIZING COMMITTEE Honorary Conference Chair Christos Halkias, AIT, Greece General Conference Chairs Sofia Tsekeridou, AIT, Greece Adrian David Cheok, ACM SIGCHI, National University of Singapore, Singapore Konstantinos Giannakis, InExDe, Greece John Karigiannis, InExDe, Greece Technical Program Chairs Ryohei Nakatsu, Kwansei Gakuin University, Japan Kevin Wong, Murdoch University, Australia Thanassis Tiropanis, University of Southampton, UK Special Sessions Chairs Krzysztof Walczak, Poznan University of Economics, Poland Nikos Nikolaidis, Aristotle University of Thessaloniki, Greece Art & Demos Chairs Naoko Tosa, Kyoto University, Japan Manthos Santorineos, School of Fine Arts, Fournos Center for Art and New Technology, Greece Thomas Rist, University of Augsburg, Germany Local Arrangements Chairs Sofia Tsekeridou, AIT, Greece Aristodemos Pnevmatikakis, AIT, Greece Konstantinos Giannakis, InExDe, Greece John Karigiannis, InExDe, Greece Publications Chair Aristodemos Pnevmatikakis, AIT, Greece Exhibitions Chairs David Fuschi, Giunti Interactive Labs, Italy Vassilis Kyriazis, Telmaco S.A., Greece TECHNICAL PROGRAM COMMITTEE (tentative) Antonis Argyros, University of Crete, FORTH, Greece Stephen Barrass, University of Canberra, Australia Philip Branch, Swinburne University of Technology, Australia Andrew Brooks, MIT Media Lab, Cannytrophic Design LLC, USA Marcello Carrozzino, IMT Lucca Institute for Advanced Studies, Italy Andrew Chiou, Central Queensland University, Australia Angelo Ciarlini,Federal University of the State of Rio de Janeiro, Brazil Nuno Correia, New University of Lisbon, Portugal John Dack, Sonic Arts, Middlesex University, UK Abdennour El Rhalibi, Liverpool John Moores University, UK Chek Yang Foo, Temasek Informatics & IT School, Singapore Lance Fung, Murdoch University, Australia Anastasia Georgaki, University of Athens, Greece Yutaka Ishibashi, Nagoya Institute of Technology, Japan Arnav H. Jhala, North Carolina State University, USA Carmen Juan, Technical University of Valencia, Spain Haruhiro Katayose, Kwansei Gakuin University, Japan Dimitrios Kontarinis, Velti SA, Greece Michael Kwok, IBM, Canada Peter Loh Kok Keong, Nanyang Technological University, Singapore Artur Lugmayr, Tampere University of Technology, Finland Moises Manas, Polytechnical University of Valencia, Spain Nipan Maniar, University of Portsmouth, UK Panos Markopoulos, Eindhoven University of Technology, Netherlands Carsten Matysczok, UNITY AG, Germany Ramon Molla Vaya, Technical University of Valencia, Spain Peter Nelson, University of Edinburgh, UK Elina M.I. Ollila, Nokia Research, Finland Samir Otmane, Evry University, France Narcis Pares, Universitat Pompeu Fabra, Spain George Pavlidis, Cultural and Educational Technology Institute, Greece Yusuf Pisan, University of Technology, Australia Lazaros Polymenakos, Athens Information Technology, Greece Cristina Portales, Polytechnic University of Valencia, Spain Shri Rai, Murdoch University, Australia Christian Reimann, Siemens AG, Germany Gemma San Cornelio, Open University of Catalonia, Spain Shigeru Sakurazawa, Future University-Hakodate, Japan Nobuya Suzuki, Institute of Advanced Media Arts and Sciences, Japan Isis Truck, University Paris 8, France Lucia Vera, University of Valencia, Spain Charles Woodward, VTT Technical Research Centre, Finland R. Michael Young, North Carolina State University, USA Sebastian Zander, Swinburne University of Technology, Australia Suiping Zhou, Nanyang Technological University, Singapore ______________________________ Dr. Sofia Tsekeridou Assistant Professor Athens Information Technology - AIT Building B7, 19.5 km Markopoulo Ave. PEANIA 190 02, Athens, Greece Tel: +30 210 6682804 (Int.: 5804) Fax: +30 210 6682703 E-mail: sots@ait.edu.gr www.ait.edu.gr
Received on Monday, 28 January 2008 10:16:48 UTC