- From: Melvin Carvalho <melvincarvalho@gmail.com>
- Date: Sat, 31 Jul 2010 02:08:16 +0200
- To: public-xg-socialweb@w3.org
- Message-ID: <AANLkTimey+UNDwV8nvUwsNGDhv8FuG8WN5m2SHNCapGQ@mail.gmail.com>
But the most interesting thing Pleasants noted was that he recently heard (from his own source, apparently) that half of all users on Facebook now play social games. More impressively, 40% of total usage time on the service is spent on these games. That’s meaningful, of course, because “*a huge amount the Internet is on Facebook*,” Pleasants stated. When moderator Michael Arrington asked about changes Facebook has made recently to slow the viral spread of these types of games, Pleasants acknowledged they’ve all taken a hit. But he says they’re working with Facbeook on new ways to drive growth. But he made sure to say they had to do it without spamming. When talking about what’s next, Pleasants notes that they’ve released two new games in the past week alone. When Mike suggested that most of the games are just a combination of blindly pushing buttons, Pleasants noted that things were evolving, and that games were about to get more socia http://techcrunch.com/2010/07/30/half-of-all-facebook-users-play-social-games-its-40-of-total-usage-time
Received on Saturday, 31 July 2010 00:08:44 UTC