- From: Christine Perey <cperey@perey.com>
- Date: Wed, 10 Jun 2009 12:59:56 +0200
- To: "'Karl Dubost'" <karl+w3c@la-grange.net>, "'Harry Halpin'" <hhalpin@ibiblio.org>
- Cc: <public-xg-socialweb@w3.org>
=== What is data? === Along this document, we consider data being any kind of content produced by a person and disposed on the Web. It could be photographs, drawings, text, code, etc. We also include the enriched data. When data are put online, they will be enriched through human or automatic interactions (example: tagging on photographs). These enriched data are part of the personal data value, which is worth keeping in the longterm. ---------------------------------- CP comments on the above: 1. can we substitute "user generated content" in the place of the generic term "data"? 2. why is this only concerning user generated content (UGC) which resides on "the Web"? Should this not be a document about all UGC on any networked (hence digital) data storage system? 3. The way you define "enriched data" is precisely what I call "metadata." Can we substituted "metadata" in the place of "enriched data"? Metadata is always understood to mean "data" which is referring to and "enriching" some other media (data). -------------------------------- === What are services? === Services could be a simple blog, a social network, an online simple backup system, a messenger communication tool, etc. Some of these services are accessed through a browser, some through specific clients or Web applications. Many users are also unaware of what is done with their data and how some different online services belong to some unique data aggregator companies. ---------------------------------- CP comments on the above: 1. This may be too generic, but can we define Services as" network-mediated ad-hoc and structured interaction systems." Interaction may be between a user and a machine (and its data), between machines or between two or more users. When we say that a service is "social" it is meant to imply that a human being is generating content in the interaction, therefore, would exclude machine to machine services. "Ad hoc" interaction systems are open, subject to user-defined dimensions. An example is a blog which can be of any length and any topic. A microblog can be about any topic, but is limited in length. A community message feature is an ad hoc interaction system. Telephony between two users is an ad hoc interaction system (telephony = voice service). "Structured" interaction systems offer a limited set of interactions. An example is a user rating. The user chooses from a few ratings (1-5, funky, sexy or cool). Another example of structured interaction (between machine and user, in this case) is an SMS which is sent from a server to a user's mobile device when new messages are added to the user's community message box. The user can choose to "consult" or "ignore" (thus the limit on interactions). "Show me on a map" is a structured interaction system. There are many examples of structured interactions in mobile because they are easier to implement in low screen real estate and low bandwidth conditions. Christine cperey@perey.com mobile (Swiss): +41 79 436 68 69 > -----Original Message----- > From: public-xg-socialweb-request@w3.org > [mailto:public-xg-socialweb-request@w3.org] On Behalf Of Karl Dubost > Sent: Wednesday, June 10, 2009 6:13 AM > To: Harry Halpin > Cc: public-xg-socialweb@w3.org > Subject: DONE ACTION-31 Put Data Independence Document on the wiki > > I have put the document > Data Independence And Survival Best Practices > http://www.la-grange.net/2009/02/16/data-independence > > On the wiki > http://www.w3.org/2005/Incubator/socialweb/wiki/DataIndependence > > > -- > Karl Dubost > Montréal, QC, Canada > http://twitter.com/karlpro > > > >
Received on Wednesday, 10 June 2009 11:00:37 UTC