- From: Ian Ni-Lewis <ilewis@google.com>
- Date: Tue, 22 Feb 2011 08:10:47 -0800
- To: Noah Mendelsohn <nrm@arcanedomain.com>
- Cc: public-xg-audio@w3.org
Received on Tuesday, 22 February 2011 16:11:39 UTC
Interesting, and probably a good development if it moves the industry toward higher bitrate masters overall. But sample width seems like a relatively low impact parameter for the end user. Sure, high bit width is vital during recording, mixing, and mastering (where even 24 bits is too small, give me 64 bit float please!) But for the end consumer, who's listening to Lady Gaga tunes that have all been compressed up into the top 4 bits of the range anyway? Not sure if there's going to be much of a measurable difference, much less an audible one. Ian On Tue, Feb 22, 2011 at 7:49 AM, Noah Mendelsohn <nrm@arcanedomain.com>wrote: > I thought this article might be of interest to this community: > http://www.cnn.com/2011/TECH/web/02/22/24.bit.music/index.html?hpt=T2Apparently they're working with Jimmy Iovine, among others. > > Noah > > -- Ian Ni-Lewis Developer Advocate Google Game Developer Relations
Received on Tuesday, 22 February 2011 16:11:39 UTC