- From: David Humphrey <David.Humphrey@senecac.on.ca>
- Date: Mon, 18 Oct 2010 16:46:33 -0400
- To: Alistair MacDonald <al@bocoup.com>
- Cc: Silvia Pfeiffer <silviapfeiffer1@gmail.com>, public-xg-audio@w3.org
> This idea has been brought up by quite a few people I have talked to at > Web Audio workshops. The general consensus from JavaScript developers, > seems to be that this is a good idea to have some core functions added > to the JavaScript Math object. >> >> Has the group ever considered creating a maths JavaScript library for >> which hardware support can be implemented and making that generally >> available to the Web browser rather than creating audio-specific >> filters? It was a question I was asked recently when discussing the Al, it seems to me that Silvia is saying something slightly different, namely, creating a JS lib vs. adding things to Math directly. Once created, such a lib could be optimized heavily in the JS implementations, and/or merged into Math or wherever. I think this sort of approach is ideal, notwithstanding Chris' reply that it misses cases where state matters--I'd argue that there are still many cases where having access to such a lib would be helpful. I know from experience that getting JS like this heavily optimized can be done, and that these devs are eager for such real-world examples. I also think that there will be cross over with other non-audio domains, and leveraging this work across them makes the most sense to me. Dave
Received on Monday, 18 October 2010 20:47:06 UTC