- From: Chris Rogers <crogers@google.com>
- Date: Mon, 14 Jun 2010 17:06:28 -0700
- To: public-xg-audio@w3.org
- Message-ID: <AANLkTik69Rr-TzTwZmAkkI2XZ9SpFrBWkcxmbFRkN87X@mail.gmail.com>
Hi Everyone, Since it looks like the group is starting to get rolling, I'd like to take this opportunity to introduce myself and some audio work I've been developing over the past year. My name is Chris Rogers and I currently work at Google as part of the Chrome team. Most recently before Google, I worked at Apple as an engineer on the Core Audio team. I've been developing an audio engine in a special branch of WebKit: https://svn.webkit.org/repository/webkit/branches/audio/ (most of the interesting code is in the WebCore/audio directory). I've been working with some folks at Apple (Maciej Stachowiak, Eric Carlson, Chris Marrin, Sam Weinig, Simon Fraser) to refine the javascript API to the point where I think it makes sense to open up discussions on this group. Here's a preliminary specification for the API: http://chromium.googlecode.com/svn/trunk/samples/audio/specification/specification.html Also, I've created a few demos to illustrate some of the potential of the API. The code currently runs on Mac OS X, but porting efforts are underway for Windows. At this time, I don't have any pre-built binaries, but may post some later on. In the meantime, it's not difficult to build for Safari, and with some effort can be built for Chrome. Here are the demos: http://chromium.googlecode.com/svn/trunk/samples/audio/index.html I'm very interested in getting feedback on the ideas in the specification and look forward to seeing what we can come up with together. Best Regards, Chris Rogers
Received on Tuesday, 15 June 2010 00:06:59 UTC