- From: Noah Mendelsohn <nrm@arcanedomain.com>
- Date: Wed, 08 Dec 2010 11:13:04 -0500
- To: public-xg-audio@w3.org
- CC: Doug Schepers <schepers@w3.org>
Doug Schepers noticed some comments I had made on another list, and encouraged me to post them here. Basically, I'd like to suggest that a goal be set of making Web Audio APIs comparable in capability with OS-native APIs such as Core Audio [1], ASIO [2], or maybe Direct Sound [3]. Stated differently, I think a goal should be to enable the creation of DAW software, if not quite at the Pro Tools [4] level, then at least as capable and robust as REAPER [5], using Web client technologies. Similarly, it should be possible to implement audio mixing applications to control live performance with professional quality. I am not deeply expert in the details of any of the native APIs used for such DAWs, but even as a novice, I can see certain technical characteristics that should be enabled: * In the case where a multichannel digital audio interface such as MOTU [6]. M-Audio [7], Presonus [8], etc. is available, then Javascript should be able to get at all the streams. * It should be possible to get at the full resolution that the device supports (e.g. 24 bit 192Khz 16 track sampling) * Simultaneous recording from some channels while driving playback on others. * Low latency is essential: it should be possible to sync all record and playback streams with very little time skew. There may be other features needed. My point is that the capabilities described above are widely available with commodity hardware and audio software on laptop-grade personal computers. If the Web doesn't have the same capabilities, then it will be a 2nd class platform for audio applications. The demos I've seen of early implementations of Web audio APIS are very cool, but they seem to target a much simpler use case, I.e. of filtering or imaging simple stereo streams as they are played by the browser. Those don't seem to me to be sufficiently demanding if the Web is to be appropriately competitive with OS-native capabilities. I do understand that the use of a language like Javascript may, at a given point in time and on a particular platform, limit the performance that can be achieved. Still, my intuition is that modern systems are fast enough to build a respectable DAW using Web technologies, and in any case the APIs should be designed from the start to scale to such applications. Noah Mendelsohn [1] http://developer.apple.com/technologies/mac/audio-and-video.html [2] http://www.steinberg.net/en/company/developer.html [3] http://msdn.microsoft.com/en-us/library/bb318665%28VS.85%29.aspx [4] http://www.avid.com/us/products/family/pro-tools [5] http://www.reaper.fm/ [6] http://www.motu.com/products/motuaudio [7] http://www.m-audio.com/index.php?do=products.family&ID=recording [8] http://www.presonus.com/products/Detail.aspx?ProductId=5
Received on Wednesday, 8 December 2010 16:13:31 UTC