Re: Added direct JavaScript processing to WebKit prototype

AudioNode.js acts as a javascript bridge between the Google Web Audio  
API and the Mozilla Audio Data API. Allowing us to run the google  
examples on the Mozilla Minefield build.

http://github.com/corbanbrook/audionode.js

You can obtain a recent build of Minefield+audio here: http://ftp.mozilla.org/pub/mozilla.org/firefox/tryserver-builds/david.humphrey@senecac.on.ca-9f9530b5e9b6/

Here are a few of the working examples:

http://weare.buildingsky.net/processing/audionode.js/examples/o3d-webgl-samples/pool.html
http://weare.buildingsky.net/processing/audionode.js/examples/drum-machine.html
http://weare.buildingsky.net/processing/audionode.js/examples/box2d-js/box2d-audio.html

re,
corban

Received on Monday, 9 August 2010 16:18:46 UTC