W3C home > Mailing lists > Public > public-xformsusers@w3.org > December 2019

Re: Stasis

From: Guntur Wiseno Putra <gsenopu@gmail.com>
Date: Wed, 4 Dec 2019 15:41:17 +0700
Message-ID: <CAKi_AEunjcMbX-_yYn3R2inRX4_VuLXLt7Z89WJCuihRVZMwPQ@mail.gmail.com>
To: Steven Pemberton <steven.pemberton@cwi.nl>
Cc: "public-xformsusers@w3.org" <public-xformsusers@w3.org>
Dear Steven & public-xformsusers,

To the post above it may be good to include an online source of Marcos
Novak's "Liquid Architecture":

"Liquid Architectures in Cyberspace" by Marcos Novak (1991) beginned with
the body becoming liquid in relation with cyberspace...


The text recognized "cyberspace" as "a completely visualised spatialization
of all information in global information processing system..."

The text was part of a course introducing 3D modelling, Virtual Reality and
Unity 3D --a course investigating how contemporary technologies inspired
forms of creative practices and focusing on creative programming a high
resolution virtual reality environment...

Note: I ever posted it to public-informationarchitecture@w3.org at May 12th

Guntur Wiseno Putra

Pada Rabu, 04 Desember 2019, Guntur Wiseno Putra <gsenopu@gmail.com>

> Dear Steven &  public-xformsusers,
> May they be work for such critical --which is interpretive and
> evaluative-- moments of onnovations (ornamental, complementary, and
> substitutive): different approaches and perspectives or things which
> nuances on approaches and perspectives:
> "blobs" ever proposed by Greg Lynn and Brian Massumi and defined as
> "active elements or 'primitives' which combine to generate their own
> space... Put a number of blobs together, and their differential influnces
> on each other produce unpredictable reciprocal deformations".
> This is what could be red on "Kant, Art and Art History" by Mark A.
> Cheetam (2001) where he attempted a model of disciplinary spatial
> affiliation called "plasmatics". It went around those things with nuances:
> "plasm", "plasma", plasmatics" and "blobs". Thus it may relate with Marcos
> Novak's "Liquid Architecture".
> Cheetam refered Massumi's " Interface and Active Space: Human-Machine
> Design" available at http://www anu.edu/HRC/first_and_last/
> links/massumi_works.htm
> Regard,
> Guntur Wiseno Putra
> Pada Selasa, 03 Desember 2019, Steven Pemberton <steven.pemberton@cwi.nl>
> menulis:
>> I have a use-case.
>> A matrix, where cells have a relationship with neighbouring cells.
>> The new value for a cell repeatedly gets calculated on the basis of its
>> current neighbours.
>> For instance, the game of life.
>> Each cell is either populated or not.
>> If an unpopulated cell has three populated neighbours, it becomes
>> populated.
>> If a populated cell has more than 3 or less than 2 populated neighbours
>> it becomes unpopulated.
>> This happens in generations: you don't want to replace the value of a
>> cell with its new value until its neighbours have calculated their new
>> value.
>> So how would we do that?
>> I think the simplest way would be to catch a refresh event to set a value
>> that says the next generation can start.
>> (I think that this is a reason why the refresh event shouldn't be
>> deprecated after all).
>> Other ideas?
>> Steven
Received on Wednesday, 4 December 2019 08:41:20 UTC

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