- From: Guntur Wiseno Putra <gsenopu@gmail.com>
- Date: Wed, 4 Dec 2019 15:41:17 +0700
- To: Steven Pemberton <steven.pemberton@cwi.nl>
- Cc: "public-xformsusers@w3.org" <public-xformsusers@w3.org>
- Message-ID: <CAKi_AEunjcMbX-_yYn3R2inRX4_VuLXLt7Z89WJCuihRVZMwPQ@mail.gmail.com>
Dear Steven & public-xformsusers, To the post above it may be good to include an online source of Marcos Novak's "Liquid Architecture": "Liquid Architectures in Cyberspace" by Marcos Novak (1991) beginned with the body becoming liquid in relation with cyberspace... https://www.evl.uic.edu/datsoupi/coding/readings/1991_Novak_Liquid.pdf The text recognized "cyberspace" as "a completely visualised spatialization of all information in global information processing system..." The text was part of a course introducing 3D modelling, Virtual Reality and Unity 3D --a course investigating how contemporary technologies inspired forms of creative practices and focusing on creative programming a high resolution virtual reality environment... Note: I ever posted it to public-informationarchitecture@w3.org at May 12th 2019. Regard, Guntur Wiseno Putra Pada Rabu, 04 Desember 2019, Guntur Wiseno Putra <gsenopu@gmail.com> menulis: > Dear Steven & public-xformsusers, > > May they be work for such critical --which is interpretive and > evaluative-- moments of onnovations (ornamental, complementary, and > substitutive): different approaches and perspectives or things which > nuances on approaches and perspectives: > "blobs" ever proposed by Greg Lynn and Brian Massumi and defined as > "active elements or 'primitives' which combine to generate their own > space... Put a number of blobs together, and their differential influnces > on each other produce unpredictable reciprocal deformations". > > This is what could be red on "Kant, Art and Art History" by Mark A. > Cheetam (2001) where he attempted a model of disciplinary spatial > affiliation called "plasmatics". It went around those things with nuances: > "plasm", "plasma", plasmatics" and "blobs". Thus it may relate with Marcos > Novak's "Liquid Architecture". > > Cheetam refered Massumi's " Interface and Active Space: Human-Machine > Design" available at http://www anu.edu/HRC/first_and_last/ > links/massumi_works.htm > > Regard, > Guntur Wiseno Putra > > Pada Selasa, 03 Desember 2019, Steven Pemberton <steven.pemberton@cwi.nl> > menulis: > >> I have a use-case. >> >> A matrix, where cells have a relationship with neighbouring cells. >> The new value for a cell repeatedly gets calculated on the basis of its >> current neighbours. >> >> For instance, the game of life. >> >> Each cell is either populated or not. >> If an unpopulated cell has three populated neighbours, it becomes >> populated. >> If a populated cell has more than 3 or less than 2 populated neighbours >> it becomes unpopulated. >> >> This happens in generations: you don't want to replace the value of a >> cell with its new value until its neighbours have calculated their new >> value. >> >> So how would we do that? >> >> I think the simplest way would be to catch a refresh event to set a value >> that says the next generation can start. >> (I think that this is a reason why the refresh event shouldn't be >> deprecated after all). >> >> Other ideas? >> >> Steven >> >> >>
Received on Wednesday, 4 December 2019 08:41:20 UTC