- From: Yay295 <yay295@gmail.com>
- Date: Tue, 1 Sep 2015 11:47:44 -0600
- To: David Singer <singer@apple.com>
- Cc: WHAT Working Group <whatwg@lists.whatwg.org>, Kevin Marks <kevinmarks@gmail.com>, robert@ocallahan.org
On Tue, Sep 1, 2015 at 11:30 AM, David Singer <singer@apple.com> wrote: > > On Sep 1, 2015, at 4:03 , Robert O'Callahan <robert@ocallahan.org> > wrote: > >> On Tue, Sep 1, 2015 at 8:02 PM, Kevin Marks <kevinmarks@gmail.com> > wrote: > >> QuickTime supports full variable speed playback and has done for well > over > >> a decade. With bidirectionally predicted frames you need a fair few > buffers > >> anyway, so generalising to full variable wait is easier than posters > above > >> claim - you need to work a GOP at a time, but memory buffering isn't the > >> big issue these days. > > > > "GOP”? > > Group of Pictures. Video-speak for the run between random access points. > > > How about a hard but realistic (IMHO) case: 4K video (4096 x 2160), 25 > fps, > > keyframe every 10s. Storing all those frames takes 250 x 4096 x 2160 x 2 > > bytes = 4.32 GiB. Reading back those frames would kill performance so > that > > all has to stay in VRAM. I respectfully deny that in such a case, memory > > buffering "isn't a big issue”. > > well, 10s is a pretty long random access interval. > There's no way to know the distance between keyframes though. The video could technically have only one keyframe and still work as a video. > >> What QuickTime got right was having a ToC approach to video so being > able > >> to seek rapidly was possible without thrashing , whereas the stream > >> oriented approaches we are stuck with no wean knowing which bit of the > file > >> to read to get the previous GOP is the hard part. > > > > I don't understand. Can you explain this in more detail? > > The movie file structure (and hence MP4) has a table-of-contents approach > to file structure; each frame has its timestamps, file location, size, and > keyframe-nature stored in compact tables in the head of the file. This > makes trick modes and so on easier; you’re not reading the actual video to > seek for a keyframe, and so on. > I suppose the browser could generate this data the first time it reads through the video. It would use a lot less memory. Though that sounds like a problem for the browsers to solve, not the standard.
Received on Tuesday, 1 September 2015 17:48:10 UTC