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Re: [whatwg] preload="metadata" elements don't necessarily fire "canplay"

From: Robert O'Callahan <robert@ocallahan.org>
Date: Tue, 14 Jul 2015 23:08:23 +1200
Message-ID: <CAOp6jLZUOF4ebR4kzkPssOzGrjz2g5Ua=s5Vm-u97D5SiD1v0A@mail.gmail.com>
To: Philip J├Ągenstedt <philipj@opera.com>
Cc: WHATWG <whatwg@whatwg.org>, Andrew Scherkus <scherkus@chromium.org>
On Tue, Jul 14, 2015 at 10:33 PM, Philip J├Ągenstedt <philipj@opera.com>
wrote:

> I see, is this a policy that's applied even with a single <video> in a
> page, or is it something like a limit on the total number of players
> that can be created, or limits on how much stuff (decoders) they set
> up internally? Presto actually had a limit on the number of players on
> 32-bit systems, as one might otherwise run out of virtual memory with
> just a few hundred <video> elements...
>

There are various kinds of resource limits. The problem with those is that
they're fragile and make behavior unpredictable.

Rob
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Received on Tuesday, 14 July 2015 11:08:49 UTC

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