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Re: [whatwg] [2D Canvas] Proposal: Losing and restoring rendering contexts

From: Mark Callow <callow.mark@artspark.co.jp>
Date: Tue, 22 Oct 2013 16:07:22 +0900
Message-ID: <5266242A.5080704@artspark.co.jp>
To: Justin Novosad <junov@google.com>, WHAT Working Group <whatwg@whatwg.org>
On 2013/10/19 3:19, Justin Novosad wrote:
> Please share your thoughts.
I think it these events are needed, unfortunately, as it doesn't look
like GPU contexts will be virtualized any time soon.

For the open issues, I say yes to the first. Note that this matches what
is said about the specification - WebGL will inherit from the parent
canvas specification.

I say a weak no to the second. Testing can be done with shims and there
are probably better ways for apps to do resource management.

Regards

    -Mark

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Received on Tuesday, 22 October 2013 07:07:52 UTC

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