Re: [whatwg] CanvasRenderingContext2D with addPath, currentPath

On Sat, Nov 2, 2013 at 9:03 PM, Rik Cabanier <cabanier@gmail.com> wrote:

> > Does this mean that ctx.currentPath != ctx.currentPath?
>
> Yes
>
> > That's bad!
>
> Why would it be bad (apart from being different)?
>

It's strange to say "foo.bar.baz = 1" (ctx.currentPath.baz = 1), and for
foo.bar.baz to not be 1 the next time you look.  It's also confusing if you
use it as a Map key.

-- 
Glenn Maynard

Received on Sunday, 3 November 2013 14:22:33 UTC