- From: Boris Zbarsky <bzbarsky@MIT.EDU>
- Date: Thu, 14 Mar 2013 10:38:58 -0400
- To: whatwg@lists.whatwg.org
On 3/14/13 10:34 AM, Stephen White wrote: > can we create a > > interface Canvas2DContextAttributes { > attribute boolean alpha; > } > > which has no relation to WebGLContextAttributes? Yes. > Then we get at least the "duck typing" such that > > ctx = canvas.getContext('2d', {alpha: false }); > > and > > ctx = canvas.getContext('webgl', {alpha: false }); > > both work, although one is coerced into a WebGLContextAttributes and the > other to a Canvas2DContextAttributes. And this would work, yes. -Boris
Received on Thursday, 14 March 2013 14:39:29 UTC