Re: [whatwg] Blurry lines in 2D Canvas (and SVG)

yeah, at first blush that seemed what was needed.
However, this simply turns off antialiasing completely so regular artwork
looks terrible.

On Tue, Jul 23, 2013 at 5:31 PM, Brian Birtles <bbirtles@mozilla.com> wrote:

> (2013/07/24 8:19), Rik Cabanier wrote:
>
>> we've noticed that if you draw lines in canvas or SVG, they always end up
>> blurry.
>> For instance see this fiddle: http://jsfiddle.net/V92Gn/128/
>>
>
> As discussed with Rik privately, SVG has shape-rendering: crispEdges for
> this.[1]
>
> [1] http://www.w3.org/TR/SVG11/**painting.html#**ShapeRenderingProperty<http://www.w3.org/TR/SVG11/painting.html#ShapeRenderingProperty>
>

Received on Wednesday, 24 July 2013 01:08:15 UTC