- From: Mark Callow <callow.mark@artspark.co.jp>
- Date: Thu, 18 Jul 2013 18:45:49 +0900
- To: "K. Gadd" <kg@luminance.org>
- Cc: whatwg@whatwg.org
On 2013/07/18 16:34, K. Gadd wrote: > > I understand the rationale behind gregg's suggestion for flipY, but > ultimately don't know if that one makes any sense in a HTML5 context. It > basically only exists because of the annoying disagreement between APIs > like OpenGL and other APIs like HTML5 Canvas or Direct3D, specifically > about which direction the Y axis goes. It exists because of the annoying disagreement between the orientation of the data in most image file formats and the default orientation for textures images in OpenGL. There are a some image file formats that have a bottom left orientation and there is one, extremely common, format, EXIF, that includes metadata giving the visual orientation of the image. The flipY item in the proposed dictionary could be handily extended to an enum. E.g., * "none" - leave orientation alone * "flipY" - ignore the EXIF orientation, just flip in Y * "topLeftEXIF" - identify visual orientation from EXIF data and re-order data so top-down, left-to-right processing for display results in correct visual orientation * "bottomRightEXIF" - as above but ordered for bottom-up, left-to-right processing Regards -Mark -- 注意:この電子メールには、株式会社エイチアイの機密情報が含まれている場合 が有ります。正式なメール受信者では無い場合はメール複製、 再配信または情 報の使用を固く禁じております。エラー、手違いでこのメールを受け取られまし たら削除を行い配信者にご連絡をお願いいたし ます. NOTE: This electronic mail message may contain confidential and privileged information from HI Corporation. If you are not the intended recipient, any disclosure, photocopying, distribution or use of the contents of the received information is prohibited. If you have received this e-mail in error, please notify the sender immediately and permanently delete this message and all related copies.
Received on Thursday, 18 July 2013 09:46:17 UTC