- From: Rik Cabanier <cabanier@gmail.com>
- Date: Wed, 9 Jan 2013 13:20:15 -0800
- To: "Tab Atkins Jr." <jackalmage@gmail.com>
- Cc: James Ascroft-Leigh <jwal@jwal.me.uk>, "whatwg@whatwg.org" <whatwg@whatwg.org>, Chris Jones <cjones@mozilla.com>, Dirk Schulze <dschulze@adobe.com>, Dean Jackson <dino@apple.com>, Ian Hickson <ian@hixie.ch>
Thanks for your feedback! Based on this, I propose the following: 1. create an enum for the winding rule: enum CanvasWindingRule { "nonzero <http://www.whatwg.org/specs/web-apps/current-work/multipage/the-canvas-element.html#dom-context-2d-fillrule-nonzero>", "evenodd <http://www.whatwg.org/specs/web-apps/current-work/multipage/the-canvas-element.html#dom-context-2d-fillrule-evenodd>" }; Since this enum will likely be used by the path syntax (and possibly SVG), maybe we can leave the 'Canvas' portion off 2. extend fill: void fill <http://www.whatwg.org/specs/web-apps/current-work/multipage/the-canvas-element.html#dom-context-2d-fill>(optional CanvasWindingRule w = "nonzero <http://www.whatwg.org/specs/web-apps/current-work/multipage/the-canvas-element.html#dom-context-2d-fillrule-nonzero>"); 3. extend clip: void c <http://www.whatwg.org/specs/web-apps/current-work/multipage/the-canvas-element.html#dom-context-2d-fill>lip(optional CanvasWindingRule w = "nonzero <http://www.whatwg.org/specs/web-apps/current-work/multipage/the-canvas-element.html#dom-context-2d-fillrule-nonzero>"); 4. extend isPointInPath: boolean isPointInPath <http://www.whatwg.org/specs/web-apps/current-work/multipage/the-canvas-element.html#dom-context-2d-ispointinpath>(unrestricted double x, unrestricted double y, optional CanvasWindingRule w = "nonzero <http://www.whatwg.org/specs/web-apps/current-work/multipage/the-canvas-element.html#dom-context-2d-fillrule-nonzero>"); Rik On Wed, Jan 9, 2013 at 11:59 AM, Tab Atkins Jr. <jackalmage@gmail.com>wrote: > On Wed, Jan 9, 2013 at 11:42 AM, Rik Cabanier <cabanier@gmail.com> wrote: > > Do people have an opinion on a boolean value vs an enum? > > A boolean value is slightly faster to execute and type while an enum is > > more descriptive. > > > > So far, canvas has not used enum values before. > > I strongly prefer enums for cases where it's not a simple yes/no, and > this clearly qualifies. > > (I also prefer enums generally even when this is true, but that's my > CSS experience talking, where we have a history of changing things > that were once booleans into multi-state when people ask for more > features later.) > > ~TJ >
Received on Wednesday, 9 January 2013 21:20:40 UTC