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Re: [whatwg] Canvas in Workers

From: Mark Callow <callow.mark@artspark.co.jp>
Date: Wed, 09 Jan 2013 14:08:12 +0900
Message-ID: <50ECFB3C.1080206@artspark.co.jp>
To: Ian Hickson <ian@hixie.ch>
Cc: WHAT Working Group <whatwg@whatwg.org>
On 2013/01/09 12:37, Ian Hickson wrote:
> On Wed, 9 Jan 2013, Mark Callow wrote:
>> I would expect these wins to be equally important when doing animation 
>> in Canvas2D as I would double buffering to to avoid flicker.
> Are implementors interested in a way to make 2D rendering contexts use 
> page flipping instead of double buffering?
I don't understand what you mean by page flipping so, even if I were a
browser implementer, I couldn't answer.



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Received on Wednesday, 9 January 2013 05:08:39 UTC

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