- From: Glenn Maynard <glenn@zewt.org>
- Date: Mon, 9 Dec 2013 09:06:50 -0600
- To: "Tab Atkins Jr." <jackalmage@gmail.com>
- Cc: WHATWG <whatwg@lists.whatwg.org>, Tingan Ho <tingan@p1.cn>
On Mon, Dec 9, 2013 at 1:21 AM, Tab Atkins Jr. <jackalmage@gmail.com> wrote: > Hm, I wonder if image-interpolation on the <canvas> should affect > this? It's defined to only have an effect when you scale the <canvas> > element itself, but I think it probably makes sense that whatever > scaling intent you specify for the element should probably apply to > images you draw into it with a scale. > What is "image-interpolation"? It looks like a CSS property, but Google doesn't distinguish between "image-interpolation" and "image interpolation", so it's impossible to search for. If it is, having CSS state affect drawing of 2d canvas seems wrong. Aside from the bad layering, it would lead to different rendering if you draw to a Canvas before stylesheets finish loading (equivalent to not waiting for images, but much easier to get wrong without noticing), and if you offscreen render a Canvas before actually putting it in a document. -- Glenn Maynard
Received on Monday, 9 December 2013 15:07:16 UTC