- From: Ashley Gullen <ashley@scirra.com>
- Date: Thu, 29 Mar 2012 15:34:36 +0100
Thanks. Having looked at the changes, I think it might be more appropriate to put this as a third global option, e.g. "globalAlpha", "globalCompositeOperation" and "globalSmoothingEnabled" (default true, because I think most implementations currently do smoothing). I think the option should definitely affect all rendering on the canvas (images, patterns, lines, possibly text?) since applications like retro games need a simple switch to affect everything, and the name "globalSmoothingEnabled" should better imply it will affect everything. Ashley On 29 March 2012 05:41, Ian Hickson <ian at hixie.ch> wrote: > On Thu, 29 Mar 2012, Ashley Gullen wrote: > > > > BTW: > > - have you got a link to the spec including the smoothing property? can't > > seem to find it > > > http://www.whatwg.org/specs/web-apps/current-work/#dom-context-2d-imagesmoothingenabled > > (I will be replying to your detailed feedback at some future point, but I > wanted to make sure you had the link now in case you had any more > feedback!) > > -- > Ian Hickson U+1047E )\._.,--....,'``. fL > http://ln.hixie.ch/ U+263A /, _.. \ _\ ;`._ ,. > Things that are impossible just take longer. `._.-(,_..'--(,_..'`-.;.' >
Received on Thursday, 29 March 2012 07:34:36 UTC